local condition = Condition(CONDITION_INFIGHT, CONDITIONID_DEFAULT)
condition:setParameter(CONDITION_PARAM_TICKS, 25000)
local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_FIREDAMAGE)
combat:setParameter(COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_FIRE)
combat:setParameter(COMBAT_PARAM_CREATEITEM, ITEM_FIREFIELD_PVP_FULL)
combat:setArea(createCombatArea(AREA_SQUARE1X1))
combat:setCondition(condition)
function onCastSpell(creature, variant, isHotkey)
return combat:execute(creature, variant)
end