Have you ever considered the effect changing a datatype in the sources can affect other aspects of the source essentially bugging the server?I think you'll need to change the int type from uint32_t to uint64_t in your player.cpp
Share your player.cpp via pastebin.com so I can tell you the exact line-number.
~ Edit: I've found another thread related to your issue - It might not be the same version as yours but it's pretty much the same concept;
> max magic level help
Bro, stop trying to bash my posts when you see them and make yourself a little more resourceful.Have you ever considered the effect changing a datatype in the sources can affect other aspects of the source essentially bugging the server?
I am not bashing your posts I am pointing out a negative impact some changes to an application's structure can have but you just see everything as a personal attack instead of giving the notion respectful consideration. Just because everyone is doing something does not make it right or even correct.Bro, stop trying to bash my posts when you see them and make yourself a little more resourceful.
Have you even considered that this is generally the most basic way to achieve this? Other people have done it this way, it's working.
I asked you to share your code, and I gave a optional thread with that on which I don't guarantee anything. Please share your code so we have something to work with.gu'ys the thread does webtimize send it to me it's does not help me any way when I get to magic level 70 server crashed
You have enough topics to point things out then. I don't see you do that, right? Contribute something instead of saying something everyone could've pointed out.I am not bashing your posts I am pointing out a negative impact some changes to an application's structure can have but you just see everything as a personal attack instead of giving the notion respectful consideration. Just because everyone is doing something does not make it right or even correct.
I am by pointing out that this could have a negative impact on the sources or did you miss that?You have enough topics to point things out then. I don't see you do that, right? Contribute something instead of saying something everyone could've pointed out.
see abovemaybe you should too instead of commenting on something you are not even sure about.
That is where the respectful consideration comes in. If data-types were not important than we wouldn't have them.There might be negative effects, but there are none known as far I know. Based on other threads where people applied the same methods, on and outside of OTLand.