Code:
local outfits = {
[0] = {
[1] = {lookType = 2, lookHead = 0 , lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}, -- Goku
[2] = {lookType = 19, lookHead = 0 , lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}, -- Vegeta
[3] = {lookType = 55, lookHead = 0 , lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}, -- Gohan
[4] = {lookType = 135, lookHead = 0 , lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}, -- Goten
[6] = {lookType = 69, lookHead = 0 , lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}, -- Future Trunks
[7] = {lookType = 108, lookHead = 0 , lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}, -- Brolly
[8] = {lookType = 280, lookHead = 0 , lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}, -- Bardock
[9] = {lookType = 210, lookHead = 0 , lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0} -- Pan
}
}
function onLogin(cid)
local STORAGE = 18292
if getPlayerStorageValue(cid, STORAGE) ~= 1 then
doCreatureChangeOutfit(cid, outfits[getPlayerSex(cid)][getPlayerVocation(cid)])
setPlayerStorageValue(cid, STORAGE, 1)
end
return true
end