God Nixez
Member
- Joined
- Sep 20, 2009
- Messages
- 410
- Reaction score
- 17
Hello there
Been working on a system and got only 1 script left to make it fully working
well, what i want to achieve is the following
Player X got storage Y with value Z
- Once player X gets involved in any agressive fight
"attacks non skulled player and gains skull"
"attacks an already skulled player which haven't atked him first"
if above conditions are true then doplayersetstorage..etc
should also be working for any attack including AOE based dmg
i've no idea how to achieve that so try to help me as i came here after 2 days of working and thinking
@Static_
/Nixez
Been working on a system and got only 1 script left to make it fully working
well, what i want to achieve is the following
Player X got storage Y with value Z
- Once player X gets involved in any agressive fight
"attacks non skulled player and gains skull"
"attacks an already skulled player which haven't atked him first"
if above conditions are true then doplayersetstorage..etc
should also be working for any attack including AOE based dmg
i've no idea how to achieve that so try to help me as i came here after 2 days of working and thinking
@Static_
/Nixez
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