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[WIP] Tibia 11 Item editor

samco

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Hello everyone.

I've been playing around with Tibia 11 protobuffs just trying to learn more about the topic, and with some small advises from @Jo3Bingham and the help of others members as @Summ I was able to load both the *.dat file and all the spritesheets.

I want to share with you this small windows application that I have started. It only does that at the moment, you can pick the "assets" folder from tibia 11 client and it will load both dat and spr.

Todo:
Link the data to the sprites (Sprites are loaded in spritesheets, so we need to know how to index them properly)
Create the visual interface.
Write .dat again
Add new sprites to spritesheets or new spritesheets to the game.

Github link: Vysius/Tibia11Editor


Lets discuss about this !!
 
Last edited:
this is really nice!

I guess currently there isn't a way to add custom sprites and such to tibia 11? But if a tool like this got finished, it would be possible?
 
this is really nice!

I guess currently there isn't a way to add custom sprites and such to tibia 11? But if a tool like this got finished, it would be possible?
Yes, it should
 
Bump.
I already see some people starred the repository and other people forked id. I hope we start getting some code ;)
 
any1 how to use that thing? ;v
As the title and post says, this is currently a work in progress project. Its not functional. At the moment the program will only load your asset folder amd show you the numer of items in the dat and sprites...
 
Does anyone knows how to parse items.otb? I mean, server ids seems not to be the same as client Ids, i think items.otb is the file that manages that. How can i match?
 
Does anyone knows how to parse items.otb? I mean, server ids seems not to be the same as client Ids, i think items.otb is the file that manages that. How can i match?
The items.otb is a real disaster in Open TIbia. An endless mess. The server id is a useless inventionof the beginnings of the OTS to know what ... Anyway, the server id should be extinguished.
 
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