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OTC - Bug attack creatures (MouseRightButton) in ladders

secondlife

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Hi guys,

When i attack creatures on game screen with right button (creatures is in ladders), the attack dont work. The player ignore monster and execute OnUse in ladder (go up floor).

Does anyone know how i can solve this problem in my otclient?

Look:



Thank you!
 
I think it's better like that because now you won't attack ppls by accident when they come on stack at the same time. If you want to attack on stack just use ctrl+rightmousebutton and choose attack.
 
But it's not how it's supposed to be.

@secondlife
I think you should dig into .otb files and make sure that ladder has no
"Always on Top" thing on (it should be disabled).
It's just a thought, I'm unsure of all the other consequences, so please test carefully.
 
Last edited:
That it is so in official Tibia Client, doesn't mean it needs to be so.

I find it better this way, so you can escape in dangerous situations.

But if you want to attack, you can still use the battle window.
 
@slawkens @ruth
Hmm, i understand. As far as "danger situations", i think this sytem is best. But, if i want to disable this, do you know if i should edit the sources or is it some module in modules folder (like a game_battle)?
 
I just checked.
Short solution would be use Object Builder on Ladder and exclude option "force use".

The only downside of this resolution is, that when item with "use with" action is placed on ladder, you won't be able to get yourself higher. But it's possible to workaround in Lua from this point, I believe.


But it should be better to change in sourcecode
 
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