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[7.7] RealOTS 7.7 Cipsoft files (virgin)

cant edit my post but i figure out
2mq3zag.png

trying to figure out with the website now its going to be a little bit hard but nothing is impossible in this life :)
2ih4aoo.png
 
So looking through these files again just for fun (yes I've been away for a while and I'm probably changing the subject super hard right now).
I managed to find this
Code:
BEGIN "Dungeon Floor Secret"
Separation, IsType (Obj1,371), IsPosition (Obj1,[33368,31757,11]), IsPlayer (Obj2) -> ChangeOnMap([33368,31756,11],386,355,0)

Which refers to a dirt floor changing to a rope spot in the old Edron Bog Raiders cave.

cOptd02.png


I went there in real Tibia and there was nothing there.

LGG98xb.png


But if you look at the old map there should be an area above it.

PPQP5Xv.png

Secret sheep level was removed long, long time ago.
 
Can someone explains why i can't connect in the game? I have all set up, but connection get timeout. Maybe reuploading the loginserver would solve this. Much Apreciated.
 
Can someone explains why i can't connect in the game? I have all set up, but connection get timeout. Maybe reuploading the loginserver would solve this. Much Apreciated.
make sure you did setup the database password and login in the main.cpp before compiling the querymanager, you should edit 8 times with the correct pass / user / db / and ip ofcourse localhost... if you dont get the character list the problem is maybe in the loginserver also make sure you are using this one HeavenIsLost/realotsloginserver and setup the correct ip in gameservers.xml of the loginserver
 
make sure you did setup the database password and login in the main.cpp before compiling the querymanager, you should edit 8 times with the correct pass / user / db / and ip ofcourse localhost... if you dont get the character list the problem is maybe in the loginserver also make sure you are using this one HeavenIsLost/realotsloginserver and setup the correct ip in gameservers.xml of the loginserver

Ill check, i get the character list but cannot connect to the game world.
 
what error u get in the querymanager? or in the gameserver

No error, the client waits until gets timeout. The query manager show only create character list, no login packet. I did get some random query manager. Maybe the version im using is bugged and the link from this post doesnt work anymore.
 
just to make sure:

writeMsg.addByte(192);
writeMsg.addByte(168);
writeMsg.addByte(0);
writeMsg.addByte(110);

Do i put the ip from the gameserver here or the loginserver?
 
just to make sure:

writeMsg.addByte(192);
writeMsg.addByte(168);
writeMsg.addByte(0);
writeMsg.addByte(110);

Do i put the ip from the gameserver here or the loginserver?
your machine ip where the server is going to be hosted if your server is going to be hosted in one machine only if is in 2 machines i dont know
 
I solve the initial problem, i forgot to open port 7172 on the gameserver. Now im stuck at:
Received playerLogin packet (0x14)
accountNumber: 459404
charName : Kayhz Jockers
charPass : 18FC117F9369
charIP :
:: Authenticating against database
:: Login succes from accountId 6539932
PremDays: 0
trialDays: 7
privs: 1
:: Added Privileges PREMIUM_ACCOUNT
Wrote 51 bytes to socket.

I think its a lib issue, dont know. Can someone explain how to install dennis lib on centos 7. Really appreciate any help.
 
Sorry the double post but here are more details on the error that i capture using wireshark:
Got this error: 17 Tibia: First byte after RSA decryption must be zero
 
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