roriscrave
Advanced OT User
- Joined
- Dec 7, 2011
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Hi! In tfs 0.4 i can change all magDamage in vocations.xml
here:
but i'm changing to tfs 1.2 and players are giving a very high magic hit, so i look at vocation.xml and doesnt have magDamage, have only this:
Then there is the doubt, in tfs 1.2 it is possible to change the damage of mag damage without needing to change all scripts of spells?
here:
LUA:
<formula meleeDamage="2.0" distDamage="2.0" wandDamage="2.0" magDamage="2.0" magHealingDamage="2.0" defense="2.0" magDefense="2.0" armor="2.0"/>
but i'm changing to tfs 1.2 and players are giving a very high magic hit, so i look at vocation.xml and doesnt have magDamage, have only this:
LUA:
<formula meleeDamage="1.0" distDamage="1.0" defense="1.0" armor="1.0"/>
Then there is the doubt, in tfs 1.2 it is possible to change the damage of mag damage without needing to change all scripts of spells?