Hello guys,
I'm trying to find the way about custom outfits depends on what equipment players wear.
In my mind it looks like that right now.
Suppose we have armor and weapon (if I'm correct it will be 3 outfit spirites, except basic if player wear nothing)
In this case when I add another weapon and armor I must prepare new spirites for every stance
For example if I have got so many items I will need to do so many spirites for every stance. Is there any way to avoid it for the future?
I want to find the way to make it more flexible.
Thanks for any advices!
I'm trying to find the way about custom outfits depends on what equipment players wear.
In my mind it looks like that right now.
Suppose we have armor and weapon (if I'm correct it will be 3 outfit spirites, except basic if player wear nothing)
- Armor and no weapon
- Weapon and no armor
- Weapon and armor
In this case when I add another weapon and armor I must prepare new spirites for every stance
- (new) Armor and no weapon
- (new) Weapon and no armor
- (old) Weapon and (new) armor
- (new) Weapon and (old) armor
- (new) Weapon and (new) armor
For example if I have got so many items I will need to do so many spirites for every stance. Is there any way to avoid it for the future?
I want to find the way to make it more flexible.
Thanks for any advices!