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Lua OTX2 runes npc

Manigold

Well-Known Member
Joined
Nov 2, 2017
Messages
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Do you have a sample script that you can post?

You could use this function when you hand the item to the player
LUA:
doPlayerAddItem(cid, itemid, count)

Im not sure if that will add the charges to the rune.

If you use the npc system you posted you could do something like this
LUA:
if msgcontains(msg, 'sudden death') then
    count = getCount(msg)
    cost = count*230
    topic[cid] = 1
    if count >= 2 then
        selfSay('Do you want to buy ' .. count .. ' sudden death runes for ' .. cost .. '.')
    else
        selfSay('Do you want to buy a sudden death rune for 230 gold?')
    end
end

if msgcontains(msg, 'yes') and topic[cid] == 1 then
    buy(cid,2268,count,230)
end
 
Last edited:
i'm using this ,
LUA:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}

function onCreatureAppear(cid)                npcHandler:onCreatureAppear(cid)             end
function onCreatureDisappear(cid)             npcHandler:onCreatureDisappear(cid)         end
function onCreatureSay(cid, type, msg)         npcHandler:onCreatureSay(cid, type, msg)     end
function onThink()                             npcHandler:onThink()                         end
function onPlayerEndTrade(cid)                npcHandler:onPlayerEndTrade(cid)            end
function onPlayerCloseChannel(cid)            npcHandler:onPlayerCloseChannel(cid)        end

local shopModule = ShopModule:new()
npcHandler:addModule(shopModule)

shopModule:addBuyableItem({'spellbook'}, 2175, 150, 'spellbook')
shopModule:addBuyableItem({'magic lightwand'}, 2163, 400, 'magic lightwand')

shopModule:addBuyableItem({'mana fluid', 'manafluid'}, 2006, 40, 7, 'mana fluid')
shopModule:addBuyableItem({'life fluid', 'lifefluid'}, 2006, 50, 10, 'life fluid')
shopModule:addBuyableItem({'amulet of loss', 'aol'}, 2173, 50000, 'amulet of loss')

shopModule:addBuyableItemContainer({'bp mf'}, 2000, 2006, 800, 7, 'backpack of life fluids')
shopModule:addBuyableItemContainer({'bp lf'}, 2000, 2006, 1000, 10, 'backpack of mana fluids')

shopModule:addBuyableItem({'animate dead'}, 2316, 375, 1, 'animate dead rune')
shopModule:addBuyableItem({'blank rune'}, 2260, 10, 1, 'blank rune')
shopModule:addBuyableItem({'desintegrate'}, 2310, 26, 1, 'desintegrate rune')
shopModule:addBuyableItem({'energy bomb'}, 2262, 162, 1, 'energy bomb rune')
shopModule:addBuyableItem({'fireball'}, 2302, 30, 1, 'fireball rune')
shopModule:addBuyableItem({'magic wall'}, 2293, 116, 1, 'magic wall rune')
shopModule:addBuyableItem({'paralyze'}, 2278, 700, 1, 'paralyze rune')
shopModule:addBuyableItem({'poison bomb'}, 2286, 85, 1, 'poison bomb rune')
shopModule:addBuyableItem({'soulfire'}, 2308, 46, 1, 'soulfire rune')
shopModule:addBuyableItem({'wild growth'}, 2269, 160, 1, 'wild growth rune')

shopModule:addBuyableItem({'antidote'}, 2266, 65, 1, 'antidote rune')
shopModule:addBuyableItem({'chameleon'}, 2291, 210, 1, 'chameleon rune')
shopModule:addBuyableItem({'convince creature'}, 2290, 80, 1, 'convince creature rune')
shopModule:addBuyableItem({'destroy field'}, 2261, 15, 1, 'destroy field rune')
shopModule:addBuyableItem({'energy field'}, 2277, 38, 1, 'energy field rune')
shopModule:addBuyableItem({'energy wall'}, 2279, 85, 1, 'energy wall rune')
shopModule:addBuyableItem({'explosion'}, 2313, 31, 1, 'explosion rune')
shopModule:addBuyableItem({'fire bomb'}, 2305, 117, 1, 'fire bomb rune')
shopModule:addBuyableItem({'fire field'}, 2301, 28, 1, 'fire field rune')
shopModule:addBuyableItem({'fire wall'}, 2303, 61, 1, 'fire wall rune')
shopModule:addBuyableItem({'great fireball'}, 2304, 45, 1, 'great fireball rune')
shopModule:addBuyableItem({'heavy magic missile'}, 2311, 12, 1, 'heavy magic missile rune')
shopModule:addBuyableItem({'intense healing'}, 2265, 95, 1, 'intense healing rune')
shopModule:addBuyableItem({'light magic missile'}, 2287, 4, 1, 'light magic missile rune')
shopModule:addBuyableItem({'poison field'}, 2285, 21, 1, 'poison field rune')
shopModule:addBuyableItem({'poison wall'}, 2289, 52, 1, 'poison wall rune')
shopModule:addBuyableItem({'stalagmite'}, 2292, 12, 1, 'stalagmite rune')
shopModule:addBuyableItem({'sudden death'}, 2268, 108, 1, 'sudden death rune')
shopModule:addBuyableItemContainer({'bp sd'}, 2000, 2268, 2160, 1, 'backpack of sudden death rune')
shopModule:addBuyableItem({'ultimate healing'}, 2273, 175, 1, 'ultimate healing rune')
shopModule:addBuyableItemContainer({'bp uh'}, 2000, 2273, 3500, 1, 'backpack of healing rune')

shopModule:addBuyableItem({'wand of vortex', 'vortex'}, 2190, 500, 'wand of vortex')
shopModule:addBuyableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 1000, 'wand of dragonbreath')
shopModule:addBuyableItem({'wand of plague', 'plague'}, 2188, 5000, 'wand of plague')
shopModule:addBuyableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 10000, 'wand of cosmic energy')
shopModule:addBuyableItem({'wand of inferno', 'inferno'}, 2187, 15000, 'wand of inferno')

shopModule:addBuyableItem({'snakebite rod', 'snakebite'}, 2182, 500, 'snakebite rod')
shopModule:addBuyableItem({'moonlight rod', 'moonlight'}, 2186, 1000, 'moonlight rod')
shopModule:addBuyableItem({'volcanic rod', 'volcanic'}, 2185, 1000, 'volcanic rod')
shopModule:addBuyableItem({'quagmire rod', 'quagmire'}, 2181, 2000, 'quagmire rod')
shopModule:addBuyableItem({'tempest rod', 'tempest'}, 2183, 3000, 'tempest rod')

shopModule:addSellableItem({'vial', 'flask'}, 2006, 25, 'vial')

shopModule:addSellableItem({'wand of vortex', 'vortex'}, 2190, 100, 'wand of vortex')
shopModule:addSellableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 200, 'wand of dragonbreath')
shopModule:addSellableItem({'wand of plague', 'plague'}, 2188, 1000, 'wand of plague')
shopModule:addSellableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 2000, 'wand of cosmic energy')
shopModule:addSellableItem({'wand of inferno', 'inferno'}, 2187, 3000, 'wand of inferno')

shopModule:addSellableItem({'snakebite rod', 'snakebite'}, 2182, 100, 'snakebite rod')
shopModule:addSellableItem({'moonlight rod', 'moonlight'}, 2186, 200, 'moonlight rod')
shopModule:addSellableItem({'volcanic rod', 'volcanic'}, 2185, 1000, 'volcanic rod')
shopModule:addSellableItem({'quagmire rod', 'quagmire'}, 2181, 2000, 'quagmire rod')
shopModule:addSellableItem({'tempest rod', 'tempest'}, 2183, 3000, 'tempest rod')

local items = {[1] = 2190, [2] = 2182, [5] = 2190, [6] = 2182}
function creatureSayCallback(cid, type, msg)
    if(not npcHandler:isFocused(cid)) then
        return false
    end

    local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
    if(msgcontains(msg, 'first rod') or msgcontains(msg, 'first wand')) then
        if(isSorcerer(cid) or isDruid(cid)) then
            if(getPlayerStorageValue(cid, 50111) <= 0) then
                selfSay('So you ask me for a ' .. getItemNameById(items[getPlayerVocation(cid)]) .. ' to begin your advanture?', cid)
                talkState[talkUser] = 1
            else
                selfSay('What? I have already gave you one ' .. getItemNameById(items[getPlayerVocation(cid)]) .. '!', cid)
            end
        else
            selfSay('Sorry, you aren\'t a druid either a sorcerer.', cid)
        end
    elseif(msgcontains(msg, 'yes')) then
        if(talkState[talkUser] == 1) then
            doPlayerAddItem(cid, items[getPlayerVocation(cid)], 1)
            selfSay('Here you are young adept, take care yourself.', cid)
            setPlayerStorageValue(cid, 50111, 1)
        end
        talkState[talkUser] = 0
    elseif(msgcontains(msg, 'no') and isInArray({1}, talkState[talkUser])) then
        selfSay('Ok then.', cid)
        talkState[talkUser] = 0
    end

    return true
end

npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
i tried to add the other npc that you posted but simple doesn't work(don't show any errors in console)
 
Last edited:
i'm using this ,
LUA:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}

function onCreatureAppear(cid)                npcHandler:onCreatureAppear(cid)             end
function onCreatureDisappear(cid)             npcHandler:onCreatureDisappear(cid)         end
function onCreatureSay(cid, type, msg)         npcHandler:onCreatureSay(cid, type, msg)     end
function onThink()                             npcHandler:onThink()                         end
function onPlayerEndTrade(cid)                npcHandler:onPlayerEndTrade(cid)            end
function onPlayerCloseChannel(cid)            npcHandler:onPlayerCloseChannel(cid)        end

local shopModule = ShopModule:new()
npcHandler:addModule(shopModule)

shopModule:addBuyableItem({'spellbook'}, 2175, 150, 'spellbook')
shopModule:addBuyableItem({'magic lightwand'}, 2163, 400, 'magic lightwand')

shopModule:addBuyableItem({'mana fluid', 'manafluid'}, 2006, 40, 7, 'mana fluid')
shopModule:addBuyableItem({'life fluid', 'lifefluid'}, 2006, 50, 10, 'life fluid')
shopModule:addBuyableItem({'amulet of loss', 'aol'}, 2173, 50000, 'amulet of loss')

shopModule:addBuyableItemContainer({'bp mf'}, 2000, 2006, 800, 7, 'backpack of life fluids')
shopModule:addBuyableItemContainer({'bp lf'}, 2000, 2006, 1000, 10, 'backpack of mana fluids')

shopModule:addBuyableItem({'animate dead'}, 2316, 375, 1, 'animate dead rune')
shopModule:addBuyableItem({'blank rune'}, 2260, 10, 1, 'blank rune')
shopModule:addBuyableItem({'desintegrate'}, 2310, 26, 1, 'desintegrate rune')
shopModule:addBuyableItem({'energy bomb'}, 2262, 162, 1, 'energy bomb rune')
shopModule:addBuyableItem({'fireball'}, 2302, 30, 1, 'fireball rune')
shopModule:addBuyableItem({'magic wall'}, 2293, 116, 1, 'magic wall rune')
shopModule:addBuyableItem({'paralyze'}, 2278, 700, 1, 'paralyze rune')
shopModule:addBuyableItem({'poison bomb'}, 2286, 85, 1, 'poison bomb rune')
shopModule:addBuyableItem({'soulfire'}, 2308, 46, 1, 'soulfire rune')
shopModule:addBuyableItem({'wild growth'}, 2269, 160, 1, 'wild growth rune')

shopModule:addBuyableItem({'antidote'}, 2266, 65, 1, 'antidote rune')
shopModule:addBuyableItem({'chameleon'}, 2291, 210, 1, 'chameleon rune')
shopModule:addBuyableItem({'convince creature'}, 2290, 80, 1, 'convince creature rune')
shopModule:addBuyableItem({'destroy field'}, 2261, 15, 1, 'destroy field rune')
shopModule:addBuyableItem({'energy field'}, 2277, 38, 1, 'energy field rune')
shopModule:addBuyableItem({'energy wall'}, 2279, 85, 1, 'energy wall rune')
shopModule:addBuyableItem({'explosion'}, 2313, 31, 1, 'explosion rune')
shopModule:addBuyableItem({'fire bomb'}, 2305, 117, 1, 'fire bomb rune')
shopModule:addBuyableItem({'fire field'}, 2301, 28, 1, 'fire field rune')
shopModule:addBuyableItem({'fire wall'}, 2303, 61, 1, 'fire wall rune')
shopModule:addBuyableItem({'great fireball'}, 2304, 45, 1, 'great fireball rune')
shopModule:addBuyableItem({'heavy magic missile'}, 2311, 12, 1, 'heavy magic missile rune')
shopModule:addBuyableItem({'intense healing'}, 2265, 95, 1, 'intense healing rune')
shopModule:addBuyableItem({'light magic missile'}, 2287, 4, 1, 'light magic missile rune')
shopModule:addBuyableItem({'poison field'}, 2285, 21, 1, 'poison field rune')
shopModule:addBuyableItem({'poison wall'}, 2289, 52, 1, 'poison wall rune')
shopModule:addBuyableItem({'stalagmite'}, 2292, 12, 1, 'stalagmite rune')
shopModule:addBuyableItem({'sudden death'}, 2268, 108, 1, 'sudden death rune')
shopModule:addBuyableItemContainer({'bp sd'}, 2000, 2268, 2160, 1, 'backpack of sudden death rune')
shopModule:addBuyableItem({'ultimate healing'}, 2273, 175, 1, 'ultimate healing rune')
shopModule:addBuyableItemContainer({'bp uh'}, 2000, 2273, 3500, 1, 'backpack of healing rune')

shopModule:addBuyableItem({'wand of vortex', 'vortex'}, 2190, 500, 'wand of vortex')
shopModule:addBuyableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 1000, 'wand of dragonbreath')
shopModule:addBuyableItem({'wand of plague', 'plague'}, 2188, 5000, 'wand of plague')
shopModule:addBuyableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 10000, 'wand of cosmic energy')
shopModule:addBuyableItem({'wand of inferno', 'inferno'}, 2187, 15000, 'wand of inferno')

shopModule:addBuyableItem({'snakebite rod', 'snakebite'}, 2182, 500, 'snakebite rod')
shopModule:addBuyableItem({'moonlight rod', 'moonlight'}, 2186, 1000, 'moonlight rod')
shopModule:addBuyableItem({'volcanic rod', 'volcanic'}, 2185, 1000, 'volcanic rod')
shopModule:addBuyableItem({'quagmire rod', 'quagmire'}, 2181, 2000, 'quagmire rod')
shopModule:addBuyableItem({'tempest rod', 'tempest'}, 2183, 3000, 'tempest rod')

shopModule:addSellableItem({'vial', 'flask'}, 2006, 25, 'vial')

shopModule:addSellableItem({'wand of vortex', 'vortex'}, 2190, 100, 'wand of vortex')
shopModule:addSellableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 200, 'wand of dragonbreath')
shopModule:addSellableItem({'wand of plague', 'plague'}, 2188, 1000, 'wand of plague')
shopModule:addSellableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 2000, 'wand of cosmic energy')
shopModule:addSellableItem({'wand of inferno', 'inferno'}, 2187, 3000, 'wand of inferno')

shopModule:addSellableItem({'snakebite rod', 'snakebite'}, 2182, 100, 'snakebite rod')
shopModule:addSellableItem({'moonlight rod', 'moonlight'}, 2186, 200, 'moonlight rod')
shopModule:addSellableItem({'volcanic rod', 'volcanic'}, 2185, 1000, 'volcanic rod')
shopModule:addSellableItem({'quagmire rod', 'quagmire'}, 2181, 2000, 'quagmire rod')
shopModule:addSellableItem({'tempest rod', 'tempest'}, 2183, 3000, 'tempest rod')

local items = {[1] = 2190, [2] = 2182, [5] = 2190, [6] = 2182}
function creatureSayCallback(cid, type, msg)
    if(not npcHandler:isFocused(cid)) then
        return false
    end

    local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
    if(msgcontains(msg, 'first rod') or msgcontains(msg, 'first wand')) then
        if(isSorcerer(cid) or isDruid(cid)) then
            if(getPlayerStorageValue(cid, 50111) <= 0) then
                selfSay('So you ask me for a ' .. getItemNameById(items[getPlayerVocation(cid)]) .. ' to begin your advanture?', cid)
                talkState[talkUser] = 1
            else
                selfSay('What? I have already gave you one ' .. getItemNameById(items[getPlayerVocation(cid)]) .. '!', cid)
            end
        else
            selfSay('Sorry, you aren\'t a druid either a sorcerer.', cid)
        end
    elseif(msgcontains(msg, 'yes')) then
        if(talkState[talkUser] == 1) then
            doPlayerAddItem(cid, items[getPlayerVocation(cid)], 1)
            selfSay('Here you are young adept, take care yourself.', cid)
            setPlayerStorageValue(cid, 50111, 1)
        end
        talkState[talkUser] = 0
    elseif(msgcontains(msg, 'no') and isInArray({1}, talkState[talkUser])) then
        selfSay('Ok then.', cid)
        talkState[talkUser] = 0
    end

    return true
end

npcHandler:setCallback(CALLBACK_MESSAGE_DEFAULT, creatureSayCallback)
npcHandler:addModule(FocusModule:new())
i tried to add the other npc that you posted but simple doesn't work(don't show any errors in console)

Well i didn't make a full script just an example how to implement in to your script.

I did a sample for you where you should be able to buy sudden death runes
LUA:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
local talkState = {}

function onCreatureAppear(cid)                npcHandler:onCreatureAppear(cid)             end
function onCreatureDisappear(cid)             npcHandler:onCreatureDisappear(cid)         end
function onCreatureSay(cid, type, msg)         npcHandler:onCreatureSay(cid, type, msg)     end
function onThink()                             npcHandler:onThink()                         end
function onPlayerEndTrade(cid)                npcHandler:onPlayerEndTrade(cid)            end
function onPlayerCloseChannel(cid)            npcHandler:onPlayerCloseChannel(cid)        end

local shopModule = ShopModule:new()
npcHandler:addModule(shopModule)

shopModule:addBuyableItem({'spellbook'}, 2175, 150, 'spellbook')
shopModule:addBuyableItem({'magic lightwand'}, 2163, 400, 'magic lightwand')

shopModule:addBuyableItem({'mana fluid', 'manafluid'}, 2006, 40, 7, 'mana fluid')
shopModule:addBuyableItem({'life fluid', 'lifefluid'}, 2006, 50, 10, 'life fluid')
shopModule:addBuyableItem({'amulet of loss', 'aol'}, 2173, 50000, 'amulet of loss')

shopModule:addBuyableItemContainer({'bp mf'}, 2000, 2006, 800, 7, 'backpack of life fluids')
shopModule:addBuyableItemContainer({'bp lf'}, 2000, 2006, 1000, 10, 'backpack of mana fluids')

shopModule:addBuyableItem({'animate dead'}, 2316, 375, 1, 'animate dead rune')
shopModule:addBuyableItem({'blank rune'}, 2260, 10, 1, 'blank rune')
shopModule:addBuyableItem({'desintegrate'}, 2310, 26, 1, 'desintegrate rune')
shopModule:addBuyableItem({'energy bomb'}, 2262, 162, 1, 'energy bomb rune')
shopModule:addBuyableItem({'fireball'}, 2302, 30, 1, 'fireball rune')
shopModule:addBuyableItem({'magic wall'}, 2293, 116, 1, 'magic wall rune')
shopModule:addBuyableItem({'paralyze'}, 2278, 700, 1, 'paralyze rune')
shopModule:addBuyableItem({'poison bomb'}, 2286, 85, 1, 'poison bomb rune')
shopModule:addBuyableItem({'soulfire'}, 2308, 46, 1, 'soulfire rune')
shopModule:addBuyableItem({'wild growth'}, 2269, 160, 1, 'wild growth rune')

shopModule:addBuyableItem({'antidote'}, 2266, 65, 1, 'antidote rune')
shopModule:addBuyableItem({'chameleon'}, 2291, 210, 1, 'chameleon rune')
shopModule:addBuyableItem({'convince creature'}, 2290, 80, 1, 'convince creature rune')
shopModule:addBuyableItem({'destroy field'}, 2261, 15, 1, 'destroy field rune')
shopModule:addBuyableItem({'energy field'}, 2277, 38, 1, 'energy field rune')
shopModule:addBuyableItem({'energy wall'}, 2279, 85, 1, 'energy wall rune')
shopModule:addBuyableItem({'explosion'}, 2313, 31, 1, 'explosion rune')
shopModule:addBuyableItem({'fire bomb'}, 2305, 117, 1, 'fire bomb rune')
shopModule:addBuyableItem({'fire field'}, 2301, 28, 1, 'fire field rune')
shopModule:addBuyableItem({'fire wall'}, 2303, 61, 1, 'fire wall rune')
shopModule:addBuyableItem({'great fireball'}, 2304, 45, 1, 'great fireball rune')
shopModule:addBuyableItem({'heavy magic missile'}, 2311, 12, 1, 'heavy magic missile rune')
shopModule:addBuyableItem({'intense healing'}, 2265, 95, 1, 'intense healing rune')
shopModule:addBuyableItem({'light magic missile'}, 2287, 4, 1, 'light magic missile rune')
shopModule:addBuyableItem({'poison field'}, 2285, 21, 1, 'poison field rune')
shopModule:addBuyableItem({'poison wall'}, 2289, 52, 1, 'poison wall rune')
shopModule:addBuyableItem({'stalagmite'}, 2292, 12, 1, 'stalagmite rune')
shopModule:addBuyableItem({'sudden death'}, 2268, 108, 1, 'sudden death rune')
shopModule:addBuyableItemContainer({'bp sd'}, 2000, 2268, 2160, 1, 'backpack of sudden death rune')
shopModule:addBuyableItem({'ultimate healing'}, 2273, 175, 1, 'ultimate healing rune')
shopModule:addBuyableItemContainer({'bp uh'}, 2000, 2273, 3500, 1, 'backpack of healing rune')

shopModule:addBuyableItem({'wand of vortex', 'vortex'}, 2190, 500, 'wand of vortex')
shopModule:addBuyableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 1000, 'wand of dragonbreath')
shopModule:addBuyableItem({'wand of plague', 'plague'}, 2188, 5000, 'wand of plague')
shopModule:addBuyableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 10000, 'wand of cosmic energy')
shopModule:addBuyableItem({'wand of inferno', 'inferno'}, 2187, 15000, 'wand of inferno')

shopModule:addBuyableItem({'snakebite rod', 'snakebite'}, 2182, 500, 'snakebite rod')
shopModule:addBuyableItem({'moonlight rod', 'moonlight'}, 2186, 1000, 'moonlight rod')
shopModule:addBuyableItem({'volcanic rod', 'volcanic'}, 2185, 1000, 'volcanic rod')
shopModule:addBuyableItem({'quagmire rod', 'quagmire'}, 2181, 2000, 'quagmire rod')
shopModule:addBuyableItem({'tempest rod', 'tempest'}, 2183, 3000, 'tempest rod')

shopModule:addSellableItem({'vial', 'flask'}, 2006, 25, 'vial')

shopModule:addSellableItem({'wand of vortex', 'vortex'}, 2190, 100, 'wand of vortex')
shopModule:addSellableItem({'wand of dragonbreath', 'dragonbreath'}, 2191, 200, 'wand of dragonbreath')
shopModule:addSellableItem({'wand of plague', 'plague'}, 2188, 1000, 'wand of plague')
shopModule:addSellableItem({'wand of cosmic energy', 'cosmic energy'}, 2189, 2000, 'wand of cosmic energy')
shopModule:addSellableItem({'wand of inferno', 'inferno'}, 2187, 3000, 'wand of inferno')

shopModule:addSellableItem({'snakebite rod', 'snakebite'}, 2182, 100, 'snakebite rod')
shopModule:addSellableItem({'moonlight rod', 'moonlight'}, 2186, 200, 'moonlight rod')
shopModule:addSellableItem({'volcanic rod', 'volcanic'}, 2185, 1000, 'volcanic rod')
shopModule:addSellableItem({'quagmire rod', 'quagmire'}, 2181, 2000, 'quagmire rod')
shopModule:addSellableItem({'tempest rod', 'tempest'}, 2183, 3000, 'tempest rod')

local items = {[1] = 2190, [2] = 2182, [5] = 2190, [6] = 2182}
function creatureSayCallback(cid, type, msg)
    if(not npcHandler:isFocused(cid)) then
        return false
    end

    local talkUser = NPCHANDLER_CONVBEHAVIOR == CONVERSATION_DEFAULT and 0 or cid
    if(msgcontains(msg, 'first rod') or msgcontains(msg, 'first wand')) then
        if(isSorcerer(cid) or isDruid(cid)) then
            if(getPlayerStorageValue(cid, 50111) <= 0) then
                selfSay('So you ask me for a ' .. getItemNameById(items[getPlayerVocation(cid)]) .. ' to begin your advanture?', cid)
                talkState[talkUser] = 1
            else
                selfSay('What? I have already gave you one ' .. getItemNameById(items[getPlayerVocation(cid)]) .. '!', cid)
            end
        else
            selfSay('Sorry, you aren\'t a druid either a sorcerer.', cid)
        end
    elseif msgcontains(msg, 'sudden death') then
        count = getCount(msg)
        cost = count*230
        talkState[talkUser] = 2
        if count >= 2 then
            selfSay('Do you want to buy ' .. count .. ' sudden death runes for ' .. cost .. '.')
        else
            selfSay('Do you want to buy a sudden death rune for 230 gold?')
        end
    elseif(msgcontains(msg, 'yes')) then
        if(talkState[talkUser] == 1) then
            doPlayerAddItem(cid, items[getPlayerVocation(cid)], 1)
            selfSay('Here you are young adept, take care yourself.', cid)
            setPlayerStorageValue(cid, 50111, 1)
        elseif(talkState[talkUser] == 2) then
            buy(cid,2268,count,230)
        end
        talkState[talkUser] = 0
    elseif(msgcontains(msg, 'no') and talkState[talkUser] > 0) then
        selfSay('Ok then.', cid)
        talkState[talkUser] = 0
    end

    return true
end
 
Well now npc doesn't work it doesn't even respond when i say hi , and show no errors in console.
 
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