Add some limits to this spell, because it might be too OP
Imagine this spell used in tight cave while chasing an opponent@Fresh
Got any suggestions? We're all ears. We clamped down on the duration and made sure the mana cost was fairly high. But we don't want the spell to be overpowered. So please call something out if you see something we havn't.
Thanks
Imagine this spell used in tight cave while chasing an opponent
this is too op spell to be used for sorcerer extra ticks from fire field might make it too easy to ue+burst other mages this could be even extra 100-160hp wont even mention fact other mage will be forced to constant heal with exura
Magic walls exist for a reason.Imagine this spell used in tight cave while chasing an opponent
I have no clue about your server, but to make the spell less OP, you could make the spell cost something fairly small.. like 200.@Fresh
Got any suggestions? We're all ears. We clamped down on the duration and made sure the mana cost was fairly high. But we don't want the spell to be overpowered. So please call something out if you see something we havn't.
Thanks
Brilliant!Either make you a little slower when its activated
and then every step / creation of fire field decreases the player mana
10-20-30-40-50-60-70-80
Or make it so that you spawn the smaller size of fire (so it do about 10 dmg, altho i think about 14 dmg would be dope)
our new spell Firewalker
any suggestions?
30 seconds is a really, really long time.Here's our new spell Firewalker.
Provided in 1080p
Upon cast for a period of around 30 seconds you will leave a trail of flames in your wake.
Aris