Hello,
I have this script, its for an archery game, however I cannot figure out why it wont work. The problem is
I have tried various different things but have to ask for some help. Could someone tell me the problem and also why mine wont work. I'm using TFS 1.3, not sure if this is the issue as this was written for a much earlier version, however I cant remember if it ever got it to actually work or not.
Many thanks!
I have this script, its for an archery game, however I cannot figure out why it wont work. The problem is
Lua:
if (getThingFromPos(arrowpos).itemid) == 5779 then
Many thanks!
Lua:
local allowedPositions = {{x=1429, y=1055, z=7}, {x=1431, y=1055, z=7}, {x=1433, y=1055, z=7}, {x=1435, y=1055, z=7}}
function onUse(cid, item, fromPosition, itemEx, toPosition)
local arrowpos = {x=getCreaturePosition(cid).x, y=1051, z=7, stackpos=3}
fromPosition = getCreaturePosition(cid)
local inPosition = false
for i=1, #allowedPositions, 1 do
if allowedPositions[i].x == fromPosition.x and allowedPositions[i].y == fromPosition.y and allowedPositions[i].z == fromPosition.z then
inPosition = true
break
end
end
if not inPosition then
doCreatureSay(cid, 'Your not at the Archery Range.', TALKTYPE_ORANGE_1)
end
if inPosition then
if (getThingFromPos(arrowpos).itemid) == 5779 then
doRemoveItem(getThingFromPos(arrowpos).uid)
end
if math.random(1, 100) <= 10 then
doSendDistanceShoot(getThingPos(cid), {x=fromPosition.x, y=1051, z=7}, 2)
doSendMagicEffect({x=fromPosition.x, y=1051, z=7}, 31)
doPlayerAddItem(cid, 6527, 1)
doCreatureSay(cid, 'You hit the target and won!!', TALKTYPE_ORANGE_1)
doCreateItem(5779, 1, {x=fromPosition.x, y=1051, z=7})
else
doSendDistanceShoot(getThingPos(cid), {x=fromPosition.x, y=1051, z=7}, 2)
doSendMagicEffect({x=fromPosition.x, y=1051, z=7}, 2)
doCreatureSay(cid, 'You missed!', TALKTYPE_ORANGE_1)
end
end
return true
end