local combat = Combat()
combat:setParameter(COMBAT_PARAM_TYPE, COMBAT_EARTHDAMAGE)
combat:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_SMALLPLANTS)
combat:setArea(createCombatArea(AREA_BEAM8))
function onGetFormulaValues(player, level, magicLevel)
local min = 0
local max = 0
return -min, -max
end
combat:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
local combat1 = Combat()
combat1:setParameter(COMBAT_PARAM_TYPE, COMBAT_EARTHDAMAGE)
combat1:setParameter(COMBAT_PARAM_EFFECT, CONST_ME_SMALLPLANTS)
combat1:setArea(createCombatArea(AREA_BEAM8))
function onGetFormulaValues(player, level, magicLevel)
local min = 800
local max = 1200
return -min, -max
end
combat1:setCallback(CALLBACK_PARAM_LEVELMAGICVALUE, "onGetFormulaValues")
function onCastSpell(creature, variant)
addEvent(combat, 0, creature, variant)
addEvent(combat1, 3000, creature, variant)
return true
end