Hi there, folks.
My player_skills table have the following structure:
I know that the skillid goes from 0 to 6, to be: 0:fist, 1:club, 2:sword, 3:axe, 4:distance, 5:shielding, 6:fishing.
So if I want to create a given player with distance 90, I'll do something like:
That works, but the player keeps advancing distance like crazy. 91, 92, 93... Really fast. I think that the count column must be something other than zero. I've looked into some formulas for skill calculation on some wikis but I'm still confused. What's the value I should put on count and how to calculate it?
Thank you!
My player_skills table have the following structure:
SQL:
(`player_id` INT, `skillid` INT, `value` INT, `count` INT)
I know that the skillid goes from 0 to 6, to be: 0:fist, 1:club, 2:sword, 3:axe, 4:distance, 5:shielding, 6:fishing.
So if I want to create a given player with distance 90, I'll do something like:
SQL:
INSERT INTO `player_skills` (`player_id`, `skillid`, `value`, `count`) VALUES (8, 4, 90, 0);
That works, but the player keeps advancing distance like crazy. 91, 92, 93... Really fast. I think that the count column must be something other than zero. I've looked into some formulas for skill calculation on some wikis but I'm still confused. What's the value I should put on count and how to calculate it?
Thank you!