johnsamir
Advanced OT User
Hello
I'm trying to add old elevation system for tfs 1.3 8.6
I have added these two commits and it partially works, when i stack two parcels it block players path, but it seems like the player is intending to walk over the parcel again and again. I have tested with otclientv8 and that is what is occurring. Can somebody help me ? with mehah otclient is just kicking me after few seccond of trying it.
I think also i might be something related to otclient? the newers versions doesn't check if servers is 7.40 or 7,72 for elevation as it used to do
now the code is a bit different, it might be the same for mehah otc or otcv8
I'm trying to add old elevation system for tfs 1.3 8.6
Fix #15 (elevation walk mechanic) · nekiro/forgottenserver@c247eeb
A free and open-source MMORPG server emulator written in C++ - Fix #15 (elevation walk mechanic) · nekiro/forgottenserver@c247eeb
github.com
Small elevation code fix · nekiro/forgottenserver@72cdb27
A free and open-source MMORPG server emulator written in C++ - Small elevation code fix · nekiro/forgottenserver@72cdb27
github.com
I think also i might be something related to otclient? the newers versions doesn't check if servers is 7.40 or 7,72 for elevation as it used to do
Properly check tile elevation in older protocols · edubart/otclient@13789c5
An alternative tibia client for otserv written in C++11 and Lua, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to customize - Properly check tile elevation in older protocols · edubart/otclient@13789c5
github.com
otclient/src/client/game.cpp at master · edubart/otclient
An alternative tibia client for otserv written in C++11 and Lua, made with a modular system that uses lua scripts for ingame interface and functionality, making otclient flexible and easy to custom...
github.com
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