Hello guys,
I would like a system that the player has a chance to do a second damage. For example, the player is killing a enemy and is using a weapon that has 10% chance of having multiple damage. When the multiple damage chance happens, the player will hit the enemy twice with no cooldown but it will show 2 damages, not the sum of the both damages.
I would like for this multiple damage to be applied to specific weapons (set by item ID) and the % chance of multiple damage happen, will be different for each weapon.
TFS 1.3
I would like a system that the player has a chance to do a second damage. For example, the player is killing a enemy and is using a weapon that has 10% chance of having multiple damage. When the multiple damage chance happens, the player will hit the enemy twice with no cooldown but it will show 2 damages, not the sum of the both damages.
I would like for this multiple damage to be applied to specific weapons (set by item ID) and the % chance of multiple damage happen, will be different for each weapon.
TFS 1.3
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