function onThink(interval, lastExecution)
for _, player in pairs(Game.getPlayers()) do
if not player then
return false
end
local ip = Game.convertIpToString(player:getIp())
local nameP = player:getName()
if player:getIp() == 0 and player:getSkull() == SKULL_NONE and Tile(player:getPosition()):hasFlag(TILESTATE_NOLOGOUT) then
print(nameP, ip) -- write name and Ip player was kicked
player:remove()
end
end
return true
end