Arkemis
Well-Known Member
Protocol 8.6
I've been making changes to the .dat file for my cip client. Like changing the order of giant tree roots so they don't draw on top of trees and such.
In my ot experience ive always been able to use raw clients I find wherever to play without issue.
My assumption logically follows, if you edit your .dat file at all, you have to provide your specific (in this case 8.6) files on your webpage. Is this accurate? Has every ot I've ever played just kept original .dat files? Will someone who plays my server with original dat file see things wrong (like the roots on top of trees instead of under like I changed it too)?
I've been making changes to the .dat file for my cip client. Like changing the order of giant tree roots so they don't draw on top of trees and such.
In my ot experience ive always been able to use raw clients I find wherever to play without issue.
My assumption logically follows, if you edit your .dat file at all, you have to provide your specific (in this case 8.6) files on your webpage. Is this accurate? Has every ot I've ever played just kept original .dat files? Will someone who plays my server with original dat file see things wrong (like the roots on top of trees instead of under like I changed it too)?