tiag0_bn
Well-Known Member
- Joined
- Dec 8, 2011
- Messages
- 181
- Reaction score
- 50
Can someone help me find out the problem that is helping this?
Lua:
Program terminated with signal SIGSEGV, Segmentation fault.
#0 0x0000563a6ca52fa0 in Item::canDecay (this=0x7fc213ccac00) at item.cpp:1695
1695 if(isRemoved())
[Current thread is 1 (Thread 0x7fc21eec5700 (LWP 19286))]
(gdb) bt full
#0 0x0000563a6ca52fa0 in Item::canDecay (this=0x7fc213ccac00) at item.cpp:1695
it = warning: can't find linker symbol for virtual table for `ItemType' value
warning: found `Game::playerChangeOutfit(unsigned int, Outfit_t)' instead
@0x7fc1a0132af0: warning: can't find linker symbol for virtual table for `ItemType' value
warning: found `Game::playerChangeOutfit(unsigned int, Outfit_t)' instead
{
_vptr.ItemType = 0x563a6c9c3cc8 <Game::playerSay(unsigned int, unsigned short, MessageClasses, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&)>, loaded = false, stopTime = false,
showCount = false, stackable = false, showDuration = false, showCharges = false, showAttributes = false, dualWield = false, allowDistRead = 192,
canReadText = 88, canWriteText = 242, forceSerialize = 108, isVertical = 58, isHorizontal = 86, isHangable = false, usable = false, movable = 136,
pickupable = 154, rotable = false, replacable = 16, lookThrough = false, walkStack = false, hasHeight = false, blockSolid = false, blockPickupable = true,
blockProjectile = false, blockPathFind = false, allowPickupable = false, alwaysOnTop = 193, floorChange = {127, false, false, 40, 43, 19, 160, 193, 127},
isAnimation = false, specialDoor = false, closingDoor = false, cache = false, magicEffect = MAGIC_EFFECT_DRAW_BLOOD, fluidSource = 2686318848,
weaponType = 32705, bedPartnerDir = 2684744112, ammoAction = 32705, combatType = 2685610824, corpseType = 32705, shootType = SHOOT_EFFECT_SMALLSTONE,
ammoType = AMMO_NONE, transformBed = {30821, 30309}, transformUseTo = 8303, transformEquipTo = 28515, transformDeEquipTo = 110, id = 26998, clientId = 115,
maxItems = 0, slotPosition = 181, wieldPosition = 0, speed = 0, maxTextLength = 0, writeOnceItemId = 0, wareId = 0, premiumDays = 0, attack = 1821798976,
extraAttack = 22074, defense = 0, extraDefense = 32705, armor = 0, breakChance = 32705, hitChance = 603132160, maxHitChance = 32706, runeLevel = 1821725410,
runeMagLevel = 22074, lightLevel = -1610609808, lightColor = 32705, decayTo = -1610584928, rotateTo = 32705, alwaysOnTopOrder = -1610472032,
extraAttackChance = 32705, extraDefenseChance = 2, attackSpeedChance = 0, armorRndMin = 0, armorRndMax = 0, defenseRndMin = -1610042944,
defenseRndMax = 32705, extraDefenseRndMin = -1610472044, extraDefenseRndMax = 32705, attackRndMin = 2, attackRndMax = 0, extraAttackRndMin = 1,
extraAttackRndMax = 32705, attackSpeedRndMin = 0, attackSpeedRndMax = 0, shootRange = 1821719640, charges = 22074, decayTime = 0, attackSpeed = 0,
wieldInfo = 0, minReqLevel = 0, minReqMagicLevel = 0, worth = 0, levelDoor = 160, date = 0, name = <error: Cannot access memory at address 0x35>,
pluralName = "P\263\203\030\302\177\000\000\005\000\000\v", '\000' <repeats 20 times>, "\220\350\204\030\302\177\000\000\270\350\204\030\302\177\000\000P\263\203\030\302\177\000\000\000\000\000\000rer\000P\000\000\000\000\000\000\000E\000\000\000\000\000\000\000\001\000\000\000\302\177\000\000\060\375V\361\301\177\000\000\260\221\333\030\302\177\000\000`]\274\030\302\177\000\000p\000\000\000\000\000\360?\240\260\330\030\302\177\000\000\201\300\006\000\301\300\006\000\065", '\000' <repeats 15 times>, "\004\002\000\030ΐږ\016\000\000\000\000\000\000\000isPlayerSaving\000\000%", '\000' <repeats 15 times>...,
article = <error: Cannot access memory at address 0x10106>, description = <error: Cannot access memory at address 0x35>,
text = "\220\204|\361\301\177\000\000\005\004\000\f", '\000' <repeats 20 times>, "\320a\364\030\302\177\000\000\360v\366\030\302\177", '\000' <repeats 14 times>, "LUES \000\\0\000\000\060\000e\000\000\000\000\000\000\000@\243\210\316\301\177\000\000\005\002\377\000\301\177", '\000' <repeats 18 times>, "`\244n$\302\177\000\000`\244n$\302\177\000\000 \242\204\360\301\177\000\000\000\000\000\000\301\177\000\000\004\000\000\000:V\000\000\000\000\000\000\000\000\000\000`\000\000\000\000\000\000\000%\000\000\000\000\000\000\000\220\\\245\314\301\177\000\000\220\\\245\314\301\177\000\000\000\000\000\000\000\000\000\000"...,
writer = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>,
runeSpellName = "\b\347\246l:V\000\000\201\000\000\000\000\000\000\000\260,\023\240\301\177\000\000\360\000\000\240\301\177\000\000Zs\020#\302\177", '\000' <repeats 19 times>, "\205\r\240\301\177", '\000' <repeats 18 times>, "\260\361\005\240\301\177\000\000\000\000\000\000\000\000\000\000@\000\033\240\301\177", '\000' <repeats 26 times>, "\200\000\000\000\000\000\000\000\224\000\000\000\000\000\000\000\240v\233\030\302\177\000\000\004\001\000\000\263\235}\346o\000\000\000\000\000\000\000Dioutromundo [73], Rlue Bune [32"..., vocationString = "", condition = 0x0, abilities = 0x7fc1a01e09a0, group = ITEM_GROUP_NONE, type = ITEM_TYPE_NONE, weight = 0}
#1 0x0000563a6c9c8c40 in Game::startDecay (this=0x563a6cf258c0 <g_game>, item=0x7fc213ccac00) at game.cpp:4872
No locals.
#2 0x0000563a6cbb85df in ConjureSpell::internalConjureItem (player=0x7fc1f2643bf0, conjureId=2544, conjureCount=20, transform=false, reagentId=0) at spells.cpp:1636
newItem = 0x7fc213ccac00
ret = RET_TILEISFULL
containers = std::__cxx11::list = {[0] = 0x6, [1] = 0x563a6cf1a418 <vtable for Door+24>,
[2] = 0x1089480824448b48<error reading variable: Cannot access memory at address 0x247c894818ec8348>...}
item = 0x563a6c937b7f <Tile::getZone() const+85>
fromItem = 0x7fc21eec48d4
#3 0x0000563a6cbb8bb0 in ConjureSpell::ConjureItem (spell=0x7fc21342ff70, creature=0x7fc1f2643bf0) at spells.cpp:1716
player = 0x7fc1f2643bf0
---Type <return> to continue, or q <return> to quit---
result = RET_NOTPOSSIBLE
#4 0x0000563a6cbb8dc4 in ConjureSpell::castInstant (this=0x7fc21342ff70, player=0x7fc1f2643bf0, param="") at spells.cpp:1734
var = {type = 9, text = "", pos = {<Position> = {x = 18842, y = 7916, z = 32706}, stackpos = 0}, number = 268475016}
#5 0x0000563a6cbafb21 in Spells::onPlayerSay (this=0x7fc218267bd0, player=0x7fc1f2643bf0, words="exevo con") at spells.cpp:74
reWords = "exevo con"
instantSpell = 0x7fc21342ff70
size = 9
param = ""
reParam = ""
pos = {x = 33201, y = 32412, z = 6}
type = 32706
ret = ""
#6 0x0000563a6c9c3f61 in Game::playerSay (this=0x563a6cf258c0 <g_game>, playerId=268475016, channelId=0, type=MSG_SPEAK_SAY, receiver="", text="exevo con")
at game.cpp:3923
player = 0x7fc1f2643bf0
muted = 0
mute = true
ret = RET_NOERROR
statementId = 0
#7 0x0000563a6cb7e7a3 in boost::_mfi::mf5<bool, Game, unsigned int, unsigned short, MessageClasses, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&>::operator() (this=0x7fc1a0132af0,
p=0x563a6cf258c0 <g_game>, a1=268475016, a2=0, a3=MSG_SPEAK_SAY, a4="", a5="exevo con") at /usr/include/boost/bind/mem_fn_template.hpp:619
No locals.
#8 0x0000563a6cb7c8e5 in boost::_bi::list6<boost::_bi::value<Game*>, boost::_bi::value<unsigned int>, boost::_bi::value<unsigned short>, boost::_bi::value<MessageClasses>, boost::_bi::value<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, boost::_bi::value<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > >::operator()<bool, boost::_mfi::mf5<bool, Game, unsigned int, unsigned short, MessageClasses, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&>, boost::_bi::list0> (
this=0x7fc1a0132b00, f=..., a=...) at /usr/include/boost/bind/bind.hpp:592
No locals.
#9 0x0000563a6cb792cc in boost::_bi::bind_t<bool, boost::_mfi::mf5<bool, Game, unsigned int, unsigned short, MessageClasses, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&>, boost::_bi::list6<boost::_bi::value<Game*>, boost::_bi::value<unsigned int>, boost::_bi::value<unsigned short>, boost::_bi::value<MessageClasses>, boost::_bi::value<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, boost::_bi::value<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >::operator() (
this=0x7fc1a0132af0) at /usr/include/boost/bind/bind.hpp:1294
a = {<No data fields>}
#10 0x0000563a6cb75fe0 in boost::detail::function::void_function_obj_invoker0<boost::_bi::bind_t<bool, boost::_mfi::mf5<bool, Game, unsigned int, unsigned short, MessageClasses, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > const&>, boost::_bi::list6<boost::_bi::value<Game*>, boost::_bi::value<unsigned int>, boost::_bi::value<unsigned short>, boost::_bi::value<MessageClasses>, boost::_bi::value<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, boost::_bi::value<std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > > >, void>::invoke (function_obj_ptr=...) at /usr/include/boost/function/function_template.hpp:159
f = 0x7fc1a0132af0
#11 0x0000563a6c9a9494 in boost::function0<void>::operator() (this=0x7fc1f258f880) at /usr/include/boost/function/function_template.hpp:759
No locals.
---Type <return> to continue, or q <return> to quit---
#12 0x0000563a6c9a8b06 in Task::operator() (this=0x7fc1f258f870) at dispatcher.h:34
No locals.
#13 0x0000563a6c9a77c1 in Dispatcher::dispatcherThread (this=0x563a6cf22560 <Dispatcher::getInstance()::dispatcher>) at dispatcher.cpp:71
task = 0x7fc1f258f870
outputPool = 0x563a6cf224a0 <OutputMessagePool::getInstance()::instance>
taskLockUnique = {m = 0x563a6cf22578 <Dispatcher::getInstance()::dispatcher+24>, is_locked = false}
#14 0x0000563a6c9abfe2 in boost::_mfi::mf0<void, Dispatcher>::operator() (this=0x563a6dd95cd8, p=0x563a6cf22560 <Dispatcher::getInstance()::dispatcher>)
at /usr/include/boost/bind/mem_fn_template.hpp:49
No locals.
#15 0x0000563a6c9abf46 in boost::_bi::list1<boost::_bi::value<Dispatcher*> >::operator()<boost::_mfi::mf0<void, Dispatcher>, boost::_bi::list0> (this=0x563a6dd95ce8,
f=..., a=...) at /usr/include/boost/bind/bind.hpp:259
No locals.
#16 0x0000563a6c9abd62 in boost::_bi::bind_t<void, boost::_mfi::mf0<void, Dispatcher>, boost::_bi::list1<boost::_bi::value<Dispatcher*> > >::operator() (
this=0x563a6dd95cd8) at /usr/include/boost/bind/bind.hpp:1294
a = {<No data fields>}
#17 0x0000563a6c9abb04 in boost::detail::thread_data<boost::_bi::bind_t<void, boost::_mfi::mf0<void, Dispatcher>, boost::_bi::list1<boost::_bi::value<Dispatcher*> > > >::run (this=0x563a6dd95b20) at /usr/include/boost/thread/detail/thread.hpp:116
No locals.
#18 0x00007fc223811bcd in ?? () from /usr/lib/x86_64-linux-gnu/libboost_thread.so.1.65.1
No symbol table info available.
#19 0x00007fc2235e86db in start_thread (arg=0x7fc21eec5700) at pthread_create.c:463
pd = 0x7fc21eec5700
now = <optimized out>
unwind_buf = {cancel_jmp_buf = {{jmp_buf = {140471719188224, -7303291020785063027, 140471719186368, 0, 94808951053088, 140723178739440, 7287178627598150541,
7287168618491177869}, mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0}, data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}}
not_first_call = <optimized out>
#20 0x00007fc22239071f in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:95