• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Runes move up to another backpack

mikodelo

New Member
Joined
Jan 21, 2020
Messages
13
Reaction score
2
Hello
When i trying make a rune, its moving up to another backapack,
I wanned the rune to stay in the same backpack
I trying to fix that solution but i give up
Pls help
 
TFS version? You mean conjuring runes? Shouldn't it just stay on hands by default? Like
You put blank rune in hand then cast the conjure spell it just turns to the rune? Give more info.
 
i'm using these changes and they're throwing cast rune for main backpack... i'm wanting them to get blank id and cast for next blank rune .
You did something wrong cause this changes really works ,i didn't see this changes on your repository.I will download nostalrius and try here just out of curiosity.
 
\src\spells.cpp(1545): error C2084: function 'bool ConjureSpell::loadFunction(const pugi::xml_attribute &)' already has a body
\src\spells.cpp(1538): note: see previous definition of 'loadFunction'
 
\src\spells.cpp(1545): error C2084: function 'bool ConjureSpell::loadFunction(const pugi::xml_attribute &)' already has a body
\src\spells.cpp(1538): note: see previous definition of 'loadFunction'
You need to replace the function not just add another one.
 
Back
Top