Good morning, does anyone know how to increase the outfit limit in OTClient? Because my source for old client is like this:
protocolgame.cpp
protocolgame.cpp
LUA:
msg.add<uint16_t>(protocolOutfits.size());
for (const ProtocolOutfit& outfit : protocolOutfits) {
msg.add<uint16_t>(outfit.lookType);
msg.addString(outfit.name);
msg.addByte(outfit.addons);
}