Matheus Santos
New Member
Hey guys,
i'm trying to make every player have a container by default, let's call it "master container"
the reason why is simply to remove the backpack slot from which i find very unecessary
my initial thought process was to give every new player a backpack on the correct slot and hide it from the client
while it may seem a reasonable solution, i was wondering if i could make it through the source code because i want to be able to do something like this:
i found container logic a little confusing so i decided to ask here for help, anyone around?
i'm trying to make every player have a container by default, let's call it "master container"
the reason why is simply to remove the backpack slot from which i find very unecessary
my initial thought process was to give every new player a backpack on the correct slot and hide it from the client
while it may seem a reasonable solution, i was wondering if i could make it through the source code because i want to be able to do something like this:
C++:
player->getMasterContainer()