Lbtg
Advanced OT User
- Joined
- Nov 22, 2008
- Messages
- 2,394
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Hey Magical people!
As motivation flowed in me so im sharing you with my little event idea(tfs 1.4++):
So lets say in map 555/555/5 is a statue lets say(can be anything, script shoud use x/y/z to add actionid or uniqid)
So the statue if on click by player teleports player the the Room (in pic i show, near first 3x box)
plaer has 60 seconds to pick one of those 3x boxes ( 1 of them is right with leads to 6x box place, 2x is bad ) so if player pick right box it teleports player to next stage(6xbox place) if player click wrong boxes he gets teleported out near that Statue he clicked.
so in 6x box place logic is same, if click right box move to 12x box place if click wrong one tp to near statue.
So if from 12x box player choose right box, teleport player to near reward box (no need reward box script, got it)
Right box always on appear of player must change spots, so its always different ''right box''
Also on clicking Statue( to enter the event) must be timer of 4 hours(global) so if player X was first to click it , player Y cannot enter ( is cooldown).
So then player appear to 3x box he has 60 seconds cooldown vissible by player , time to pick box, if in this time player doesnt pick the box he gets kicked out of room to near Statue and a different cooldown of 10 minutes is given.
and ye if player guess right stage and appear on 6x box place he also got 60x seconds cooldown to pick it right, same on 12x box place.
i hope i explained it understandaible hehe, i know my english isint that good
In case just ask me please

As motivation flowed in me so im sharing you with my little event idea(tfs 1.4++):
So lets say in map 555/555/5 is a statue lets say(can be anything, script shoud use x/y/z to add actionid or uniqid)
So the statue if on click by player teleports player the the Room (in pic i show, near first 3x box)
plaer has 60 seconds to pick one of those 3x boxes ( 1 of them is right with leads to 6x box place, 2x is bad ) so if player pick right box it teleports player to next stage(6xbox place) if player click wrong boxes he gets teleported out near that Statue he clicked.
so in 6x box place logic is same, if click right box move to 12x box place if click wrong one tp to near statue.
So if from 12x box player choose right box, teleport player to near reward box (no need reward box script, got it)
Right box always on appear of player must change spots, so its always different ''right box''
Also on clicking Statue( to enter the event) must be timer of 4 hours(global) so if player X was first to click it , player Y cannot enter ( is cooldown).
So then player appear to 3x box he has 60 seconds cooldown vissible by player , time to pick box, if in this time player doesnt pick the box he gets kicked out of room to near Statue and a different cooldown of 10 minutes is given.
and ye if player guess right stage and appear on 6x box place he also got 60x seconds cooldown to pick it right, same on 12x box place.
i hope i explained it understandaible hehe, i know my english isint that good

