Guiizuka97
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- Joined
- Sep 9, 2019
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Yeah that's actually what we did on EO. Only minor issue is with exori hur spell which will always be "sword" type. But it works as intended.@Mitrixx Dont delete anything just use one skill for all example sword, rename it for melee on otc and sources,on items.xml change all weapon type to sword or use fist for all and make the same process.
std::string getSkillName(uint8_t skillid)
{
...
case SKILL_SWORD:
return "melee fighting"; //or something of your liking
}
You should still have weapon types. Idk why exori hur would have any issue.Yeah that's actually what we did on EO. Only minor issue is with exori hur spell which will always be "sword" type. But it works as intended.
One thing worth mentioning is to change tools.cpp :
C++:std::string getSkillName(uint8_t skillid) { ... case SKILL_SWORD: return "melee fighting"; //or something of your liking }
skill_fishin ?hey. im trying to edit my sources to remove sword axe club, to melee.
till now i got this error. anyone?
View attachment 39384
check post dateskill_fishin ?
Perhaps you misnamed your database entries?
check post date