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TFS 1.X+ Crash item

Crystals

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Hi, I created several items and assigned them to the game. They exist in the game, but I don't know why, when I create them and they fall into my backpack, I can't open it. If I create an item with my backpack open, it crashes my game and gives me the error otclient.log:


ERROR: ProtocolGame parse message exception (35 bytes, 0 unread, last opcode is 0x6e (110), prev opcode is 0xffffffff (-1)): InputMessage eof reached
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 1098)
ERROR: ProtocolGame parse message exception (170 bytes, 134 unread, last opcode is 0x64 (100), prev opcode is 0x70 (112)): invalid thing id (0)
Packet has been saved to packet.log, you can use it to find what was wrong. (Protocol: 1098)


(after reloading, the red thing disappeared, of course)
 

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ProtocolGame parse errors often occurs when client Tibia.dat attributes are not equal to data/items/items.otb on server.
If you add/edit any attribute in Tibia.dat, you must also update items.otb on server and restart server.
and in the ItemEditor (or elsewhere) how to change that the item is not activated by just clicking, but by clicking (a cross appears) and you click where it is to be used - as in the case of runes?
 
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