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Opening backpack/moving when using runes

ZiumZium

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Hi ! :)
I solved some push bugs but I can't deal with one.
When I hold down the hotkey and use e.g. Potion/Run all the time, I cannot open the backpack, move items in the backpack, move items on the ground, or move players at the same time.
Probably for all this there is one change somewhere in e.g. .cpp (I don't have it in config.lua)

TFS 1.4.2
 
try
Thanks, moving players works when spamming a rune hotkey.

There is still a problem with moving objects on the ground and items in e.g. a backpack
 
This is literally the 45165164516165415141065491789654169854168735165th thread about this problem, maybe try following the rules and looking in other threads before posting a duplicate
 
By default on TFS 1.x walking/use item (use item, use rune, use potion)/basic attacks (weapon, including distance)/push movement (push other creature/item) share same timeout.
This timeout is called setNextActionTask. Setting it to some value replaces previous planned value (next action); setting it to nullptr cancels next planned values.
Next action timeout is configured by setNextAction (timeout it milliseconds).
 

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