JeiDi
Intermediate OT User
- Joined
- Nov 19, 2023
- Messages
- 148
- Reaction score
- 135
Hmmmm idk how id do it with a tick
xD k i understand functions idk what macros are used for in unreal![]()
For not doing the monster "think" on tick, you can call the Set Timer by Function Name (looping, max once per frame) with your custom delay per each "think".
However, for the monster behaviour, it would be better for you to use built-in behaviour trees and blackboards