Lithium
Ex-TFS Developer
- Joined
- Jun 2, 2007
- Messages
- 334
- Reaction score
- 0
when the player go choose your sex in account manager the server crash
Rev 241
report.txt below
Talaturen please fix this!, this crash is after rev 300 ;0
Rev 241
report.txt below
Code:
*****************************************************
Error report - Mon Sep 24 13:38:36 2007
Compiler info - gcc 4.1.2
Compilation Date - Sep 24 2007 13:27:17
Memory load: 79
Total phys: 228848 K available phys: 45852 K
Start time: 24-9-2007 16:36:1
Kernel time: 0:0:1.406
User time: 0:0:6.453
Threads: 5
Exception: 0xc0000005 at eip = 0x5ce87a
eax = 0x3f800000
ebx = 0x1c22bc8 -> 0x1a7a868
ecx = 0xe65190 -> 0
edx = 0x6c41c4 -> 0
esi = 0x1bf2528 -> 0xd8c
edi = 0
ebp = 0x9977790 -> 0x9977d60
esp = 0x9977790 -> 0x9977d60
efl = 0x10216
---Stack Trace---
From: 0x9977790 to: 0x9980000
0x9977790 | 0x9977d60 -> 0x9977df0 \\\\\\ stack frame //////
0x9977794 | 0x4d2ef7 -> 0x3910c483 <-- ret
0x9977794 Player::manageAccount(std::string const&)(0x4cf03c)
0x9977798 | 0x3f800000
0x997779c | 0x9977c7c -> 0xe6efe0
0x99777a0 | 0x12
0x99777a4 | 0x44b78e -> 0x8d10c483
0x99777a4 Game::checkLight(int)(0x44b542)
0x99777a8 | 0x99777d0 -> 0x1010000
0x99777ac | 0x6c3f48 -> 0x24a378
0x99777b0 | 0x69fac5 -> 0x656d6147
0x99777b4 | 0x169f138 -> 0x2
0x99777b8 | 0
0x99777bc | 0
0x99777c0 | 0x1010101
0x99777c4 | 0x101
0x99777c8 | 0x10101 -> 0x4e004500
0x99777cc | 0x99777f0 -> 0x1000001
0x99777d0 | 0x1010000
0x99777d4 | 0x1000001
0x99777d8 | 0x101
0x99777dc | 0x9010101
0x9977824 Protocol80::sendRuleViolationChannel(Player*)(0x4e6b28)
0x9977874 Protocol80::sendRemoveTileItem(Position const&, unsigned int)(0x4eb566)
0x9977884 Protocol80::sendRemoveTileItem(Position const&, unsigned int)(0x4eb566)
0x99778c4 Protocol80::AddAnimatedText(NetworkMessage&, Position const&, unsigned char, std::string const&)(0x4ec1ee)
0x9977a64 Player::onAddCombatCondition(ConditionType_t)(0x4d5026)
0x9977d3c | 0x1000000
0x9977d40 | 0x9977d60 -> 0x9977df0
0x9977d44 | 0x689450 -> 0x8510c483
0x9977d48 | 0x1aeee80 -> 0x1c4cf1c
0x9977d4c | 0x69fef3 -> 0x6f636341
0x9977d50 | 0
0x9977d54 | 0x1c22bc8 -> 0x1a7a868
0x9977d58 | 0x1bf2528 -> 0xd8c
0x9977d5c | 0
0x9977d60 | 0x9977df0 -> 0x9977e70 \\\\\\ stack frame //////
0x9977d64 | 0x4538a3 -> 0xe910c483 <-- ret
0x9977d64 Game::playerSayCommand(Player*, SpeakClasses, std::string const&)(0x45367e)
0x9977d68 | 0x1aeead0 -> 0x6bfbf4
0x9977d6c | 0x9977ff4 -> 0x6497e1c
0x9977d70 | 0
0x9977d74 | 0x9977db4 -> 0x453aa1
0x9977d78 | 0x7c90ee18 -> 0x83ec8b55
0x9977d7c | 0x7c9106f0 -> 0xffffffff
0x9977d80 | 0xffffffff
0x9977d84 | 0x7c9106eb -> 0x90000cc2
0x9977db4 Game::playerYell(Player*, std::string const&)(0x4539ea)
0x9977dcc | 0
0x9977dd0 | 0x9977df0 -> 0x9977e70
0x9977dd4 | 0x689450 -> 0x8510c483
0x9977dd8 | 0x1aeee80 -> 0x1c4cf1c
0x9977ddc | 0x1aeead0 -> 0x6bfbf4
0x9977de0 | 0x9977e10 -> 0x9977e40
0x9977de4 | 0x1c22bc8 -> 0x1a7a868
0x9977de8 | 0x1bf2528 -> 0xd8c
0x9977dec | 0
0x9977df0 | 0x9977e70 -> 0x9977f50 \\\\\\ stack frame //////
0x9977df4 | 0x453da2 -> 0xf10c483 <-- ret
0x9977df4 Game::playerYell(Player*, std::string const&)(0x4539ea)
0x9977df8 | 0x6c3ec0 -> 0x1c20e68
0x9977dfc | 0x1aeead0 -> 0x6bfbf4
0x9977e00 | 0x1
0x9977e04 | 0x9977ff4 -> 0x6497e1c
0x9977e08 | 0x9977dd8 -> 0x1aeee80
0x9977e0c | 0x1aeeb50 -> 0x1aeeb50
0x9977e10 | 0x9977e40 -> 0x9977e64
0x9977e14 | 0x4382cb -> 0x8410c483
0x9977e14 Creature::removeCondition(ConditionType_t)(0x4382c0)
0x9977e44 Game::internalCreatureTurn(Creature*, Direction)(0x453e1e)
0x9977e4c | 0x10000 -> 0x3a003d
0x9977e50 | 0xffffffff
0x9977e54 | 0x71a744e8 -> 0xf88bce8b
0x9977e58 | 0x6c3f48 -> 0x24a378
0x9977e5c | 0
0x9977e60 | 0x9977ed0 -> 0x9977fb0
0x9977e64 | 0x1c22bc8 -> 0x1a7a868
0x9977e68 | 0x1bf2528 -> 0xd8c
0x9977e6c | 0
0x9977e70 | 0x9977f50 -> 0x9978020 \\\\\\ stack frame //////
0x9977e74 | 0x454e9a -> 0x8410c483 <-- ret
0x9977e74 Game::internalMoveCreature(Creature*, Cylinder*, Cylinder*, unsigned int)(0x454cf0)
0x9977e78 | 0x6c3ec0 -> 0x1c20e68
0x9977e7c | 0x1aeead0 -> 0x6bfbf4
0x9977e80 | 0x1
0x9977e84 | 0x9977ff4 -> 0x6497e1c
0x9977e88 | 0x9977e58 -> 0x6c3f48
0x9977e8c | 0x253588 -> 0x134
0x9977e90 | 0x6497e10 -> 0x3
0x9977e94 | 0x6497e10 -> 0x3
0x9977ee0 Game::transformItem(Item*, unsigned short, int)(0x454ece)
0x9977f2c | 0
0x9977f30 | 0x9977f40 -> 0x9977f60
0x9977f34 | 0x1c22bc8 -> 0x1a7a868
0x9977f38 | 0x1bf2528 -> 0xd8c
0x9977f3c | 0x6a9154 -> 0x65766441
0x9977f40 | 0x9977f60 -> 0
0x9977f44 | 0x1c22bc8 -> 0x1a7a868
0x9977f48 | 0x1bf2528 -> 0xd8c
0x9977f4c | 0
0x9977f50 | 0x9978020 -> 0x99780d0 \\\\\\ stack frame //////
0x9977f54 | 0x4f07b1 -> 0xc720c483 <-- ret
0x9977f54 Protocol80::parseUpArrowContainer(NetworkMessage&)(0x4f05c8)
0x9977f58 | 0x6c3ec0 -> 0x1c20e68
0x9977f5c | 0x1aeead0 -> 0x6bfbf4
0x9977f60 | 0
0x9977f64 | 0x1
0x9977f68 | 0x9977ff8 -> 0x696cc0
0x9977f6c | 0x9977ff4 -> 0x6497e1c
0x9977f70 | 0
0x9977f74 | 0x5952d0 -> 0x693825ff
0x9977fd4 Protocol80::parseUpArrowContainer(NetworkMessage&)(0x4f05c8)
0x9977ffc | 0
0x9978000 | 0x9978020 -> 0x99780d0
0x9978004 | 0x689450 -> 0x8510c483
0x9978008 | 0x1aeee80 -> 0x1c4cf1c
0x997800c | 0x1
0x9978010 | 0
0x9978014 | 0x1c22bc8 -> 0x1a7a868
0x9978018 | 0x1bf2528 -> 0xd8c
0x997801c | 0
0x9978020 | 0x99780d0 -> 0x997bd60 \\\\\\ stack frame //////
0x9978024 | 0x4f5f4a -> 0xe910c483 <-- ret
0x9978024 Protocol80::ReceiveLoop()(0x4f5ec6)
0x9978028 | 0x1afe008 -> 0
0x997802c | 0x9978134 -> 0x7
0x9978030 | 0x71a144b8 -> 0xffffffff
0x9978034 | 0xffffffff
0x9978038 | 0x71a144b0 -> 0x900024c2
0x997803c | 0x71a74379 -> 0xf88bce8b
0x9978040 | 0x144
0x9978044 | 0x9978098 -> 0x9978038
0x9978094 Protocol80::Protocol80(unsigned int)(0x4f664e)
0x99780a4 NpcScript::onCreatureDisappear(Creature const*)(0x4bd776)
0x99780ac | 0x99780d0 -> 0x997bd60
0x99780b0 | 0x4bd8c3 -> 0x8304c483
0x99780b0 NpcScript::onCreatureDisappear(Creature const*)(0x4bd776)
0x99780b4 | 0x9978134 -> 0x7
0x99780b8 | 0x1
0x99780bc | 0x1b01c30 -> 0xf66894ac
0x99780c0 | 0x96000010
0x99780c4 | 0x1c22bc8 -> 0x1a7a868
0x99780c8 | 0x1bf2528 -> 0xd8c
0x99780cc | 0
0x99780d0 | 0x997bd60 -> 0x997ff80 \\\\\\ stack frame //////
0x99780d4 | 0x4f69cf -> 0x8b10c483 <-- ret
0x99780d4 MissionState::MissionState(std::string, unsigned int)(0x4f6964)
0x99780d8 | 0x1afe008 -> 0
0x99780dc | 0x9978134 -> 0x7
0x99780e0 | 0
0x99780e4 | 0
0x99780e8 | 0
0x99780ec | 0
0x99780f0 | 0
0x99780f4 | 0
0x9978124 Quest::Quest(std::string, unsigned short, unsigned int, unsigned int)(0x4f6c32)
0x997b0a4 AStarNodes::openNode(AStarNode*)(0x4a9f44)
0x997b0d4 AStarNodes::openNode(AStarNode*)(0x4a9f44)
0x997b104 AStarNodes::openNode(AStarNode*)(0x4a9f44)
0x997b134 AStarNodes::openNode(AStarNode*)(0x4a9f44)
0x997b164 AStarNodes::openNode(AStarNode*)(0x4a9f44)
0x997b2e4 Items::loadFromXml()(0x4889c0)
0x997b454 Item::transformFreeBedIntoTaken(Position)(0x48184c)
0x997b604 Player::onAttackedCreature(Creature*)(0x4d71f0)
0x997bb84 Player::addUnjustifiedDead(Player const*)(0x4d5bd6)
0x997bbb4 Game::internalGetThing(Player*, Position const&, int, unsigned int, stackPosType_t)(0x45b07c)
0x997bbd8 Tile::__internalAddThing(unsigned int, Thing*)(0x50ffcc)
0x997bbe4 Tile::__queryDestination(int&, Thing const*, Item**, unsigned int&)(0x510658)
0x997bc3c Game::internalGetThing(Player*, Position const&, int, unsigned int, stackPosType_t)(0x45b07c)
0x997bce4 TrashHolder::~TrashHolder()(0x517e4e)
0x997bd24 Protocol80::parsePacket(NetworkMessage&)(0x4f5370)
0x997bd3c | 0x1bf0101 -> 0x8801beda
0x997bd40 | 0xf66894ac
0x997bd44 | 0x93498218
0x997bd48 | 0x4f9624c6
0x997bd4c | 0x85b6f3ea
0x997bd50 | 0
0x997bd54 | 0x1c22bc8 -> 0x1a7a868
0x997bd58 | 0x1bf2528 -> 0xd8c
0x997bd5c | 0
0x997bd60 | 0x997ff80 -> 0x997ffb4 \\\\\\ stack frame //////
0x997bd64 | 0x4c99ec -> 0x8310c483 <-- ret
0x997bd64 OutfitList::~OutfitList()(0x4c9990)
0x997bd68 | 0x1afe008 -> 0
0x997bd6c | 0x6a6d85 -> 0x6f636341
0x997bd70 | 0x16
0x997bd74 | 0x997fe5c -> 0x4c05694
0x997bd78 | 0
0x997bd7c | 0
0x997bd80 | 0
0x997bd84 | 0
0x997bea4 Outfits::~Outfits()(0x4c9ad0)
0x997feac _SEHHandler(_EXCEPTION_RECORD*, void*, _CONTEXT*, void*)(0x444c3a)
0x997ff5c | 0x1afe008 -> 0
0x997ff60 | 0x14f1dd8 -> 0x1
0x997ff64 | 0x1
0x997ff68 | 0x997ff4c -> 0x1b207
0x997ff6c | 0x1c22bc8 -> 0x1a7a868
0x997ff70 | 0x4c7146 -> 0xbf1885c7
0x997ff70 ConnectionHandler(void*)(0x4c6a76)
0x997ff74 | 0x1c22bc8 -> 0x1a7a868
0x997ff78 | 0x1bf2528 -> 0xd8c
0x997ff7c | 0
0x997ff80 | 0x997ffb4 -> 0x997ffec \\\\\\ stack frame //////
0x997ff84 | 0x77c1a243 -> 0xff4be859 <-- ret
0x997ff88 | 0x143fbdc -> 0x144
0x997ff8c | 0
0x997ff90 | 0
0x997ff94 | 0x1c22bc8 -> 0x1a7a868
0x997ff98 | 0
0x997ff9c | 0x997ff8c -> 0
0x997ffa0 | 0x804fa821
0x997ffa4 | 0x997ffdc -> 0xffffffff
0x997ffa8 | 0x77c15c94 -> 0x83ec8b55
0x997ffac | 0x77bf40c8 -> 0xffffffff
0x997ffb0 | 0
0x997ffb4 | 0x997ffec -> 0 \\\\\\ stack frame //////
0x997ffb8 | 0x7c80b683 -> 0x9cfe850 <-- ret
0x997ffbc | 0x1c22bc8 -> 0x1a7a868
0x997ffc0 | 0
0x997ffc4 | 0
0x997ffc8 | 0x1c22bc8 -> 0x1a7a868
0x997ffcc | 0x7ffd9000 -> 0x99773d4
0x997ffd0 | 0x81317600
0x997ffd4 | 0x997ffc0 -> 0
0x997ffd8 | 0xff0e3a18
0x997ffdc | 0xffffffff
0x997ffe0 | 0x7c839aa8 -> 0x83ec8b55
0x997ffe4 | 0x7c80b690 -> 0xffffffff
0x997ffe8 | 0
0x997ffec | 0 \\\\\\ stack frame //////
0x997fff0 | 0 <-- ret
0x997fff4 | 0x77c1a1d7 -> 0xc8680c6a
0x997fff8 | 0x1c22bc8 -> 0x1a7a868
0x997fffc | 0
*****************************************************
Talaturen please fix this!, this crash is after rev 300 ;0