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Is encryption worth the effort ?

kreisswb

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What the tittles says, it is worth the effort ?

nowadays even the bigshot like ravendawn, rubinots, gla, pokexgames,ect are free out there....

decreypted.webp
 
What the tittles says, it is worth the effort ?

nowadays even the bigshot like ravendawn, rubinots, gla, pokexgames,ect are free out there....

View attachment 99065
In my Own opinion I thinks cheapest encryption == the most expensive encryption because If he has the knowledge to decrypt he will anyway because it's player side, but you want to stop anyone from decrypting
 
You are really a very bad person
i mean he is doing marketing what i can say xD
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yeah, unless you want your players to easly add bot

In my Own opinion I thinks cheapest encryption == the most expensive encryption because If he has the knowledge to decrypt he will anyway because it's player side, but you want to stop anyone from decrypting

well i guess, yeah but as you guys say regular players dont have any of those knowledges, and if someone wanted to make bots ect, they be doing it anyways :(
 
If your intention is to save sprites or modules, then the short answer is no. But if your goal is to protect the client from regular players injecting bots, then yes, because 99% of them wont be able to do it.
 
Eventually, the client would end up appearing on some Brazilian forum or on a Discord .


It’s a Waste of time and money...


encryption like the servers you mentioned, made by private users have already been broken, and the ones sold on the Ota market are also easy to decrypt.
like:

1773941873816.webp
1773942718061.webp
Would you spend 400 dollars or 300 dollars? 🤣


So, what makes you think you could do anything different?
 
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All mentioned encryptions are easy to "break", and assets can be pulled from these clients. But... is there a game where you can't do so?
WOW, League of Legends, Metin2, or probably any game that comes to mind. Anything sent to the client is pretty much open to them, because if the client/computer can read these assets, then every user can, too.
 
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Also have you heard about rift bot ?? he is targeting big servers in 7.4 and making a bot for each server for a simple cost.. lol .. you will pay 5000$ for encryption system and a random guy inject a bot and share your spr for 10$ imagine the joke.
If your intention is to save sprites or modules, then the short answer is no. But if your goal is to protect the client from regular players injecting bots, then yes, because 99% of them wont be able to do it.
Eventually, the client would end up appearing on some Brazilian forum or on a Discord .


It’s a Waste of time and money...


encryption like the servers you mentioned, made by private users have already been broken, and the ones sold on the Ota market are also easy to decrypt.
like:

View attachment 99072
View attachment 99075
Would you spend 400 dollars or 300 dollars? 🤣


So, what makes you think you could do anything different?
 
encryption like the servers you mentioned, made by private users have already been broken, and the ones sold on the Ota market are also easy to decrypt.
None of them were broken and decrypted. These people don't know how to break encryptions like that. All they do is ask the OTC to give them decrypted file contents by simply calling OTC functions through memory injection. If you were to take the client .exe from them, these files would never be decrypted.
 
None of them were broken and decrypted. These people don't know how to break encryptions like that. All they do is ask the OTC to give them decrypted file contents by simply calling OTC functions through memory injection. If you were to take the client .exe from them, these files would never be decrypted.

Regardless of the method, the files are obtained.

like

1773964727667.webp
LUA:
mods\game_passivetree\passivetree.lua
1773964737548.webp
 
None of them were broken and decrypted. These people don't know how to break encryptions like that. All they do is ask the OTC to give them decrypted file contents by simply calling OTC functions through memory injection. If you were to take the client .exe from them, these files would never be decrypted.
is impossible to decrypt the files, even if you try every key possible(infiniti), they get everything from the client, either the encryption methods, the key, or dumps, memory injection, ect...

and there are no client without exe, so theres that.
 
Es imposible descifrar los archivos, incluso si se prueban todas las claves posibles (infinitas), obtienen todo del cliente, ya sean los métodos de cifrado, la clave, volcados de memoria, inyección de memoria, etc.

y no hay ningún cliente sin exe, así que ahí lo tienen.
Right now it's free for everyone, but OTLAND always messes up the post...
download on tibiadevs for everyone.
Mapa
 
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