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well i have been playing a ot called robz.servegame.com and it seems after a certain amount of time the ot just stops allowing people to connect to the ot. Any ideas on how ot possibly fix it?
Im not certain but he's probably using TFS 0.2 since healing dmgs are steady and light green instead of normal color (which should mean they were manually done).
How would he fix this? The problem is, as he said, at a certain point the server stops accepting new connections saying "the acc/pass is wrong", and after that point, anyone inside will keep playing unsaved cause when the server finally closes all the info rollsback to the moment it bugged.
Pretty weird.
Its a "really high" exp custom server so the damages are mostly going by the millions, the Admin thinks the fact that its always millions of damages all the time is what bugs the server, could it be?
Ive seen other servers being stable for over a year with million dmgs too so Im not sure thats correct.
The serv is not mine so Im not sure if the Admin will consider the idea of updating to 0.3+ because its too custom, it'd be a huge pain in the ass I think
The scripts and that aren't too hard to update.. Just add the depreciated functions to your compat.lua as equaling the new ones for 0.3
The database will update itself.