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No more stairhopping? O.o

Twoja stara

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Today i logged in and i found that when i wanna stairhopp and use any offensive spell i can not..any other spells like utana vid/exura~ are casted normally but exevo mas san/exorisan etc. are not, i receive the information that i'm exhausted...

Please don't say it's true...
I hope you gonna fix it as it was
 
Actually i think it sux i was running after a guy today he just started stairjumping so i couldn't kill him since i couldn't go up and down shoot sd ... so this is bad since people can use it to avoid dying by a high lvl. a lvl 100 ed can avoid dying by a 600 ed in this way.
 
Well i didnt really go here to get reminded of real tibia. PS: Peoples in real tibia have like 5 people downstairs and 5 people upstairs thats why they can kill cause they spam sd on the stair. You cant solo someone who stairjumps you could before but not now you'll just wait till that guy goes up then you go down...and so on
 
Look, on this OTS CAN NOT be such an idea implemented! On rl tibia there is at least auto banner for users of bots, here there's not, 95% of ppl who play here use heal bots, like 50% use(d) a hunting bot so even a team made of 20 ppl wouldn't be able to kill a 130+ ek...
I quited rl tibia just because of this fucked up idea of deleting the stairhopping, this is stupid!, how do you think, is it possible to kill 3 grim reapers at once without it? it's almost impossible to kill 2 at the same time...even going up/down we risk death. There are like 6+ nightmares resping up the grims and how r we supposed to get out of there is they combo reaches even 1,5k hp per turn. 1 grim reaper can make a combo of over 1,3k...Think about all aspects first, then do such things!
Btw. it's an ots so it SHOULD be easier to hunt here or at least pvp...
in this case knight became the best proffesion and paladins the most fucked...Mages have now hard to do anything too.
Why did you even implemented it? is it wrong that 60 sorcerers are hunting on demons? on rl tibia it was the main reason... but hey! Try to find anyone who hunts on demons here solo with level less than 100+, impossible cause paladin and knight can die on 1 combo and mages even with stairhopping had to use utamo vita before 100 level not to die so it was waste of time...

Richey, I beg you! persuade Talaturen to get rid of it, otherwise me and many people will quit. sad but true.


Btw.....knights on rl tibia do not get with themselves 5k uhp....they do not hit for over 1k....they do not heal as much...sorcerers here heal so fast as it's impossible to kill any one...
 
Yeah thats right but if i wanted to play something thats like 90% of real tibia i could have just go playing the real tibia. People expect ot servers to be not unserious but tell me one more server with the new stairjumping system. and dont say unline.org
 
Oh, one more thing! This is the OTS with 5x exp! It's not similar to rl tibia as you think;> This stairhopping idea would be good if there was like 1-3x exp maximum. Now it sucks.
 
Oh, one more thing! This is the OTS with 5x exp! It's not similar to rl tibia as you think;> This stairhopping idea would be good if there was like 1-3x exp maximum. Now it sucks.

agreed if you think over it icechaw isnt that serious since people use ue's more than sd's. when i started the highest guy was Dead he was lvl 400 now theres a 700 its hella sick
 
-.- sucks lol now its impossible to solo someone lol im lvl 200+ ed and i had problems killing a lvl 8 ^^ he went to stairs and... yeah what could i do? i jump up.. he jump down
i jump up.. try ue exuahst... exuhast... exuhast.. he go down.. i go down.. exuhast... exuhast... exuhast... Pretty fucked up.. i had to call in my team to kill this level 8 :) It aint like this in rl tibia lol
 
Yeah thats right but if i wanted to play something thats like 90% of real tibia i could have just go playing the real tibia. People expect ot servers to be not unserious but tell me one more server with the new stairjumping system. and dont say unline.org

Most likely all servers that are going to update to the newest server software.
 
Most likely all servers that are going to update to the newest server software.

noo way theres not many servers who will use this people will complain 24/7 if its not a really serious ot. and if it was just a lvl 8 you could have used a fire bomb downstair and upstairs but if it was a 50 it would be impossible lol
 
Then I suggest people find another way to kill stuff ;)
If people in real tibia can, why can't you guys? ;D

Sorry but i'm really thinking about leaving the server and going to Eloth.
You think you got RL Tibia here??
-Reduce Knight's PvP Damage!
You think you got RL Tibia here??
-Give Sorcerers their real Rage of Sky, not these small shit ...
You think you got RL Tibia here??
-Reduce the Damage of Mas San. Everybody who ever played real tibia knows that a Paladin cannot hit a 200DMG PvP hit with Mas San <_<
You think you got RL Tibia here??
-Don't show how much you heal.

The biggest thing which is same as real tibia here, is that the Ownersare getting crazy these days and are destroying the wholegreat PvP!
 
Sorry but i'm really thinking about leaving the server and going to Eloth.
You think you got RL Tibia here??
-Reduce Knight's PvP Damage!
You think you got RL Tibia here??
-Give Sorcerers their real Rage of Sky, not these small shit ...
You think you got RL Tibia here??
-Reduce the Damage of Mas San. Everybody who ever played real tibia knows that a Paladin cannot hit a 200DMG PvP hit with Mas San <_<
You think you got RL Tibia here??
-Don't show how much you heal.

The biggest thing which is same as real tibia here, is that the Ownersare getting crazy these days and are destroying the wholegreat PvP!

Apparently they are reducing knight damage today, but they definitely need to increase knights healing, even more so with the damage decrease.
 
yeah.. a paladin lvl 200 survive 7+ mages sding like crazy... a lvl 200+ knight cant survive 4 mages

You are fucking out of your mind... while I was playing druid here 155 lev, me, 198 ek<Houndish>+another 160 ms were trapped by Renacashi<that day he was 320+>+olanarc<170 ed>+a 160 lev rp....What happened? I got a hit for almost 1k from Renacashi and died on 1 hit on 155 level...then we were getting the team to kill them and only Houndish was left there against those 3 ppl....He survived untill his potions were gone after 13 minutes...
Don't fuck that knights do not heal enough good...maybe your just a sucker. + Paladin is a Holy Warrior, he has got 1/3 less hp but 3x more mana than knights do....As he has got such stats he uses his mana for healing with a great spell which is Exura San and costs 240 mana. This is alot nad he heals for about 90% of health with that. He can survive untill he has got mana, so trappend has got no chancess. Even if there was possibility to heal so fast and gain mana for healing the UE combo should finish this easly, that's why you have programs like ventrilo<to ue at the same time, etc.> Knight can survive easly the combo cause there is less exhaust on uhp than SD's/ue's and he heals quite much+exana mort. The proffesions are created to help each other, one can not live without the other. while on war druids should heal knight though it's hard for him to heal enough fast. Knights should protect mages from dmg done by other teams. Paladins can do shit...the hit like 100x less than knights from melee, although they have better skills and weapon attack. Their mas san sucks too. and he can block sth for quite short time. Every proffesion is created for something. If you will lower the paladins heal they will be USELESS! If you will higher the knights heal they will rule the server, and there is one more thing...there is no way paladins can bot...they can not use mas san cause they would got killed by others when they hit someone, their exori san sucks....sd sucks as well. Knights bot all the time....
 
You are fucking out of your mind... while I was playing druid here 155 lev, me, 198 ek<Houndish>+another 160 ms were trapped by Renacashi<that day he was 320+>+olanarc<170 ed>+a 160 lev rp....What happened? I got a hit for almost 1k from Renacashi and died on 1 hit on 155 level...then we were getting the team to kill them and only Houndish was left there against those 3 ppl....He survived untill his potions were gone after 13 minutes...
Don't fuck that knights do not heal enough good...maybe your just a sucker. + Paladin is a Holy Warrior, he has got 1/3 less hp but 3x more mana than knights do....As he has got such stats he uses his mana for healing with a great spell which is Exura San and costs 240 mana. This is alot nad he heals for about 90% of health with that. He can survive untill he has got mana, so trappend has got no chancess. Even if there was possibility to heal so fast and gain mana for healing the UE combo should finish this easly, that's why you have programs like ventrilo<to ue at the same time, etc.> Knight can survive easly the combo cause there is less exhaust on uhp than SD's/ue's and he heals quite much+exana mort. The proffesions are created to help each other, one can not live without the other. while on war druids should heal knight though it's hard for him to heal enough fast. Knights should protect mages from dmg done by other teams. Paladins can do shit...the hit like 100x less than knights from melee, although they have better skills and weapon attack. Their mas san sucks too. and he can block sth for quite short time. Every proffesion is created for something. If you will lower the paladins heal they will be USELESS! If you will higher the knights heal they will rule the server, and there is one more thing...there is no way paladins can bot...they can not use mas san cause they would got killed by others when they hit someone, their exori san sucks....sd sucks as well. Knights bot all the time....

Paladins heal 90% of their HP and can use Great Spirit potions which gives them more mana to exura san with as well as 300HP. A level 200 knight can heal maybe 35% of their hp with UHP, and they will run out of mana for exana mort in 30 seconds of being trapped, and even with exana mort that's still only about 50% of their HP. I have seen paladins trapped countless times and they are twice as hard to kill as knights, and half the time you'll see the pally mas sanning while their healing at the same time.
 
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