Legend Mario
New Member
- Joined
- Dec 20, 2008
- Messages
- 106
- Reaction score
- 0
wow?
I have the x,y,z as thais and when people die they are spawning in yalahar and can't get out anyone know of anyway to fix this?
newPlayerTownId = 5
1. If you're using in-game Account Manager:
- config.lua:
Lua:newPlayerTownId = 5
2. If you're using Gesior ACC 0.3.1a:
- Change the town_id of Sample characters to 5.
I have small problem, when I want to change outfit (looktype) of my God in database (for example from 302 to 75 or 266) it didn't work and I have again the same outfit. In database the looktype that I have changed is going back to 302. I don't have any idea what is going on.
It will works with new tfs 0.2.3!
Fantastic!
how do I make it pvp enforced? from the start in config sorry for the newbie question!
-- Battle
worldType = "pvp-enforced"
[14/06/2009 13:14:16] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/data\npc\scripts\steamship_kazordoon.lua
[14/06/2009 13:14:16] cannot open data/npc/scripts/data\npc\scripts\steamship_kazordoon.lua: No such file or directory
[14/06/2009 13:14:17] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/data\npc\scripts\steamship_cormaya.lua
[14/06/2009 13:14:17] cannot open data/npc/scripts/data\npc\scripts\steamship_cormaya.lua: No such file or directory
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Brodrosch" [B][COLOR="Red"]script="data\npc\scripts\steamship_kazordoon.lua"[/COLOR][/B] walkinterval="2000" floorchange="0">
<health now="100" max="100"/>
<look type="66" head="0" body="0" legs="0" feet="0" addons="0"/>
<parameters>
<parameter key="message_greet" value="Welcome, |PLAYERNAME|! May Earth protect you, even whilst sailing!" />
</parameters>
</npc>
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Gurbasch" [B][COLOR="Red"]script="data\npc\scripts\steamship_cormaya.lua"[/COLOR][/B] walkinterval="2000" floorchange="0">
<health now="100" max="100"/>
<look type="66" head="0" body="0" legs="0" feet="0" addons="0"/>
<parameters>
<parameter key="message_greet" value="Welcome, |PLAYERNAME|! May Earth protect you, even whilst sailing!" />
</parameters>
</npc>
/data/npc/Brodrosch.xml
Code:<?xml version="1.0" encoding="UTF-8"?> <npc name="Brodrosch" [B][COLOR="Red"]script="data\npc\scripts\steamship_kazordoon.lua"[/COLOR][/B] walkinterval="2000" floorchange="0"> <health now="100" max="100"/> <look type="66" head="0" body="0" legs="0" feet="0" addons="0"/> <parameters> <parameter key="message_greet" value="Welcome, |PLAYERNAME|! May Earth protect you, even whilst sailing!" /> </parameters> </npc>
/data/npc/Gurbasch.xml
Code:<?xml version="1.0" encoding="UTF-8"?> <npc name="Gurbasch" [B][COLOR="Red"]script="data\npc\scripts\steamship_cormaya.lua"[/COLOR][/B] walkinterval="2000" floorchange="0"> <health now="100" max="100"/> <look type="66" head="0" body="0" legs="0" feet="0" addons="0"/> <parameters> <parameter key="message_greet" value="Welcome, |PLAYERNAME|! May Earth protect you, even whilst sailing!" /> </parameters> </npc>
you know that linux doesn't like this type of name:
in monster.xml->rat.xml, but file is Rat.xml....
Of course I'm aware that Linux is case-sensitive. But in this case, the file names are correct:
...
If file name is rat.xml, but in monsters.xml is Rat.xml, that linux cannot load this file....
This project have many bugs in correct name file(cannot run on linux).
Those "naming" details will be fixed, maybe not in this version.
But most definitely in the next.
And we've fixed some totally new features to this server that going to make ya'll blow your minds out xD
We won't tell them cuz they are too big to exploit :thumbup:
And Cykotitan have been great during this new release.
The release date? Hmm...I won't say it, but it's getting closer.
I think the benefit for you all, will be that I won't say any date really, to make it more spontaneous will be more fun
More details soon !
/Limannen