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Real Map Project v0.8

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I have the x,y,z as thais and when people die they are spawning in yalahar and can't get out anyone know of anyway to fix this?
 
I have the x,y,z as thais and when people die they are spawning in yalahar and can't get out anyone know of anyway to fix this?

1. If you're using in-game Account Manager:
  • config.lua:
Lua:
	newPlayerTownId = 5

2. If you're using Gesior ACC 0.3.1a:
  • Change the town_id of Sample characters to 5.
 
1. If you're using in-game Account Manager:
  • config.lua:
Lua:
	newPlayerTownId = 5

2. If you're using Gesior ACC 0.3.1a:
  • Change the town_id of Sample characters to 5.

Thank you <3

how about how to make the stores sell blank runes and assassin stars? ^.^ that worked btw.
 
I have small problem, when I want to change outfit (looktype) of my God in database (for example from 302 to 75 or 266) it didn't work and I have again the same outfit. In database the looktype that I have changed is going back to 302. I don't have any idea what is going on.
 
I have small problem, when I want to change outfit (looktype) of my God in database (for example from 302 to 75 or 266) it didn't work and I have again the same outfit. In database the looktype that I have changed is going back to 302. I don't have any idea what is going on.

I had to make a GM using the link he had in his post. Because it wouldn't let me use any of the commands. But now it's working fine. Just do what he says in his first post. How to make a GM. by blue charizard!! ^.^
 
When I start this distro I had these bugs:
Code:
[14/06/2009 13:14:16] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/data\npc\scripts\steamship_kazordoon.lua
[14/06/2009 13:14:16] cannot open data/npc/scripts/data\npc\scripts\steamship_kazordoon.lua: No such file or directory
[14/06/2009 13:14:17] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/data\npc\scripts\steamship_cormaya.lua
[14/06/2009 13:14:17] cannot open data/npc/scripts/data\npc\scripts\steamship_cormaya.lua: No such file or directory
See locations of these files, wtf?!
 
/data/npc/Brodrosch.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Brodrosch" [B][COLOR="Red"]script="data\npc\scripts\steamship_kazordoon.lua"[/COLOR][/B] walkinterval="2000" floorchange="0">
<health now="100" max="100"/>
<look type="66" head="0" body="0" legs="0" feet="0" addons="0"/>
    <parameters>
        <parameter key="message_greet" value="Welcome, |PLAYERNAME|! May Earth protect you, even whilst sailing!" />
    </parameters>
</npc>

/data/npc/Gurbasch.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Gurbasch" [B][COLOR="Red"]script="data\npc\scripts\steamship_cormaya.lua"[/COLOR][/B] walkinterval="2000" floorchange="0">
<health now="100" max="100"/>
<look type="66" head="0" body="0" legs="0" feet="0" addons="0"/>
    <parameters>
        <parameter key="message_greet" value="Welcome, |PLAYERNAME|! May Earth protect you, even whilst sailing!" />
    </parameters>
</npc>
 
/data/npc/Brodrosch.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Brodrosch" [B][COLOR="Red"]script="data\npc\scripts\steamship_kazordoon.lua"[/COLOR][/B] walkinterval="2000" floorchange="0">
<health now="100" max="100"/>
<look type="66" head="0" body="0" legs="0" feet="0" addons="0"/>
    <parameters>
        <parameter key="message_greet" value="Welcome, |PLAYERNAME|! May Earth protect you, even whilst sailing!" />
    </parameters>
</npc>

/data/npc/Gurbasch.xml
Code:
<?xml version="1.0" encoding="UTF-8"?>
<npc name="Gurbasch" [B][COLOR="Red"]script="data\npc\scripts\steamship_cormaya.lua"[/COLOR][/B] walkinterval="2000" floorchange="0">
<health now="100" max="100"/>
<look type="66" head="0" body="0" legs="0" feet="0" addons="0"/>
    <parameters>
        <parameter key="message_greet" value="Welcome, |PLAYERNAME|! May Earth protect you, even whilst sailing!" />
    </parameters>
</npc>

you know that linux doesn't like this type of name:
in monster.xml->rat.xml, but file is Rat.xml....
 
you know that linux doesn't like this type of name:
in monster.xml->rat.xml, but file is Rat.xml....

Of course I'm aware that Linux is case-sensitive. But in this case, the file names are correct:

14xgig2.jpg
 
Of course I'm aware that Linux is case-sensitive. But in this case, the file names are correct:

14xgig2.jpg

...
If file name is rat.xml, but in monsters.xml is Rat.xml, that linux cannot load this file....
This project have many bugs in correct name file(cannot run on linux).
 
Last edited:
...
If file name is rat.xml, but in monsters.xml is Rat.xml, that linux cannot load this file....
This project have many bugs in correct name file(cannot run on linux).

Those "naming" details will be fixed, maybe not in this version.
But most definitely in the next.

And we've fixed some totally new features to this server that going to make ya'll blow your minds out xD

We won't tell them cuz they are too big to exploit :thumbup:
And Cykotitan have been great during this new release.

The release date? Hmm...I won't say it, but it's getting closer.
I think the benefit for you all, will be that I won't say any date really, to make it more spontaneous will be more fun :p

More details soon !
/Limannen
 
Those "naming" details will be fixed, maybe not in this version.
But most definitely in the next.

And we've fixed some totally new features to this server that going to make ya'll blow your minds out xD

We won't tell them cuz they are too big to exploit :thumbup:
And Cykotitan have been great during this new release.

The release date? Hmm...I won't say it, but it's getting closer.
I think the benefit for you all, will be that I won't say any date really, to make it more spontaneous will be more fun :p

More details soon !
/Limannen

thanks :)
 
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