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Ring of Healing doesn't work

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DedicatedOT

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LUA:
	<item id="2214" article="a" name="ring of healing">
		<attribute key="weight" value="80"/>
		<attribute key="slotType" value="ring"/>
		<attribute key="transformEquipTo" value="2216"/>
		<attribute key="stopduration" value="1"/>
		<attribute key="showduration" value="1"/>
	</item>

Why it doesn't work? It doesn't heal...
 
Actually the line you are looking for is a bit further in the file, and should look like this:

Code:
    <item id="2216" article="a" name="ring of healing">
        <attribute key="weight" value="100"/>
        <attribute key="decayTo" value="0"/>
        <attribute key="transformDeEquipTo" value="2214"/>
        <attribute key="duration" value="480"/>
        <attribute key="healthGain" value="10"/>
        <attribute key="healthTicks" value="2000"/>
        <attribute key="manaGain" value="10"/>
        <attribute key="manaTicks" value="2000"/>
        <attribute key="showduration" value="1"/>
    </item>
That should work provided you are using 0.3.4, if you've got this problem with 0.3.5 svn.. well, you've gotta wait till they fix it.
 
@nsanee: I'm pretty sure he's using TFS 0.2+ if I'm not wrong.

This is what it should look like:
LUA:
	<item id="2216" article="a" name="ring of healing">
		<attribute key="weight" value="100"/>
		<attribute key="decayTo" value="0"/>
		<attribute key="transformDeEquipTo" value="2214"/>
		<attribute key="duration" value="480"/>
		<attribute key="healthGain" value="1"/>
		<attribute key="healthTicks" value="1000"/>
		<attribute key="manaGain" value="4"/>
		<attribute key="manaTicks" value="1000"/>
		<attribute key="showduration" value="1"/>
	</item>

Red
 
The problem I face now is,.. I can't "/i 2216". Whenever I say "/i 2216" it creates 2214... And /i 2214 just creates 2214.

LUA:
	<item id="2214" article="a" name="ring of healing">
		<attribute key="weight" value="80"/>
		<attribute key="slotType" value="ring"/>
		<attribute key="transformEquipTo" value="2216"/>
		<attribute key="stopduration" value="1"/>
		<attribute key="showduration" value="1"/>
	</item>
	<item id="2216" article="a" name="ring of healing">
		<attribute key="weight" value="100"/>
		<attribute key="decayTo" value="0"/>
		<attribute key="transformDeEquipTo" value="2214"/>
		<attribute key="duration" value="480"/>
		<attribute key="healthGain" value="1"/>
		<attribute key="healthTicks" value="1000"/>
		<attribute key="manaGain" value="4"/>
		<attribute key="manaTicks" value="1000"/>
		<attribute key="showduration" value="1"/>
	</item>
 
The problem I face now is,.. I can't "/i 2216". Whenever I say "/i 2216" it creates 2214... And /i 2214 just creates 2214.

LUA:
	<item id="2214" article="a" name="ring of healing">
		<attribute key="weight" value="80"/>
		<attribute key="slotType" value="ring"/>
		<attribute key="transformEquipTo" value="2216"/>
		<attribute key="stopduration" value="1"/>
		<attribute key="showduration" value="1"/>
	</item>
	<item id="2216" article="a" name="ring of healing">
		<attribute key="weight" value="100"/>
		<attribute key="decayTo" value="0"/>
		<attribute key="transformDeEquipTo" value="2214"/>
		<attribute key="duration" value="480"/>
		<attribute key="healthGain" value="1"/>
		<attribute key="healthTicks" value="1000"/>
		<attribute key="manaGain" value="4"/>
		<attribute key="manaTicks" value="1000"/>
		<attribute key="showduration" value="1"/>
	</item>

maybe it will work, when u change names one ring of healing and the other broken ring of healing
than /i ring of healing or /i broken ring of healing
or /n ring of healing .. /n broken ring of healing

i dont know witch one tfs u use :p
 
im using 0.2.4

and I tried changing names. It will only spawn the broken ring, 2214, not 2216.

No matter what I say, /i 2214, /i 2216, /n broken ring of healing, /n ring of healing, it's always spawning 2214...
 
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