Hello.
I think that you know how to add the monster to the game.
Please to pass changed scripts here.
Medusa.xml
Now in order to medusa could exchange you - do the new monster.
Para.xml
I think that you know how to add the monster to the game.
Please to pass changed scripts here.
Medusa.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="medusa" nameDescription="a medusa" race="blood" experience="4050" speed="240" manacost="0">
<health now="4500" max="4500"/>
<look type="330" corpse="10524"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="275"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="80" attack="83" poison="920"/>
<attack name="earth" interval="1000" chance="6" length="8" spread="3" min="-250" max="-450">
<attribute key="areaEffect" value="CARNIPHILA"/>
</attack>
<attack name="lifedrain" interval="1000" chance="9" range="7" min="-100" max="-250">
<attribute key="shootEffect" value="earth"/>
<attribute key="areaeffect" value="CARNIPHILA"/>
</attack>
<attack name="speed" interval="1000" chance="7" radius="5" target="0" speedchange="-700">
<attribute key="areaEffect" value="poff"/>
</attack>
<attack name="speed" interval="1000" chance="10" range="7" duration="12000" speedchange="-700">
<attribute key="areaEffect" value="blueshimmer"/>
</attack>
<attack name="outfit" interval="1000" chance="10" range="7" monster="para" duration="12000">
<attribute key="areaEffect" value="blueshimmer"/>
</attack>
</attacks>
<defenses armor="25" defense="25">
<defense name="healing" interval="1000" chance="17" min="200" max="400">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
</defenses>
<elements>
<element icePercent="20"/>
<element firePercent="-5"/>
<element energyPercent="-10"/>
</elements>
<immunities>
<immunity earth="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="You will ssuch a fine ssstatue!"/>
<voice sentence="There isss no chhhanccce of esscape"/>
<voice sentence="Are you tired or why are you moving thhat sslow"/>
</voices>
<loot>
<item id="2148" countmax="100" chance1="100000" chancemax="0"/>
<item id="2148" countmax="50" chance1="100000" chancemax="0"/>
<item id="2152" countmax="2" chance1="100000" chancemax="0"/>
<item id="2149" countmax="3" chance1="6500" chancemax="0"/>
<item id="2476" chance1="4600" chancemax="0"/>
<item id="7884" chance1="3950" chancemax="0"/>
<item id="2143" chance1="5450" chancemax="0"/>
<item id="1987" chance="100000">
<inside>
<item id="8473" chance1="5000" chancemax="0"/>
<item id="8473" chance1="4980" chancemax="0"/>
<item id="7590" chance1="5300" chancemax="0"/>
<item id="7590" chance1="5320" chancemax="0"/>
<item id="7887" chance1="4800" chancemax="0"/>
<item id="2143" chance1="5100" chancemax="0"/>
<item id="2536" chance1="4400" chancemax="0"/>
<item id="10219" chance1="4000" chancemax="0"/>
</inside>
</item>
</loot>
</monster>
Now in order to medusa could exchange you - do the new monster.
Para.xml
PHP:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="para" nameDescription="para" race="blood" experience="10" speed="200" manacost="250">
<health now="30" max="30"/>
<look type="333" head="0" body="0" legs="0" feet="0" corpse="4298"/>
<targetchange interval="2000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="1"/>
<flag pushable="1"/>
<flag canpushitems="0"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag runonhealth="3"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="16" attack="8"/>
</attacks>
<defenses armor="1" defense="6"/>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="0"/>
<immunity poison="0"/>
<immunity lifedrain="0"/>
<immunity paralyze="0"/>
<immunity outfit="0"/>
<immunity drunk="0"/>
<immunity invisible="0"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Flap! Flap!"/>
</voices>
</monster>
Last edited: