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Talkaction !save "

squall14

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Well Im Using the latest TFS revision.
I noticed in my console that the talkaction !save wasnt finding savePlayers (a nill value) so i went to the source and found out that it changed to saveData.
Correct me If Im Wrong also move this thread cuz i dont think is in the right place :o
 
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Go to data/talkactios/scripts and open save.lua, find there savePlayers() and change it to saveData(). Done.
 
Is it only name change or the function has evoluted?
 
Probably ALL data saved now, not just the players.
 
Always it saved ALL data. Houses too. Function was just renamed.
 
But there was a situation (I dont remember on what rev exactly, like ~570+ I think) that there was a strange crash - in GUI there was a blank lines, a lot of them. And after restart the houses were clean :/
 
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