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Anni Quest Error.. >HELP!

Winnerandy

Experienced Web Design'er
Joined
Oct 23, 2008
Messages
2,251
Reaction score
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Location
Tellus.
Hello guys, I got this error:

[Error - LuaScriptInterface::loadFile] data/actions/scripts/quests/annihilator.lua:6: Unexpected symbol near '<'

[Warning - Event::loadScript] Cannot load script <data/actions/scripts/quests/annihilator.lua:6: Unexpected symbol near '<'

When I use this script:

Code:
local config = {
	daily = "no", -- allow only one enter per day? (like in global Tibia)
	level = 100,
	storage = 30015
	}
		{x = 247, y = 659, z = 13},
		{x = 247, y = 660, z = 13},
		{x = 247, y = 661, z = 13},
		{x = 247, y = 662, z = 13}
	},
	destination =
	{
		{x = 189, y = 650, z = 13},
		{x = 189, y = 651, z = 13},
		{x = 189, y = 652, z = 13},
		{x = 189, y = 653, z = 13}
	}
}

config.daily = getBooleanFromString(config.daily)
function onUse(cid, item, fromPosition, itemEx, toPosition)
	if(item.itemid == 1946) then
		if(config.daily) then
			doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
		else
			doTransformItem(item.uid, item.itemid - 1)
		end

		return true
	end

	if(item.itemid ~= 1945) then
		return true
	end

	local players = {}
	for _, position in ipairs(config.entry) do
		local pid = getTopCreature(position).uid
		if(pid == 0 or not isPlayer(pid) or getCreatureStorage(pid, config.storage) > 0 or getPlayerLevel(pid) < config.level) then
			doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
			return true
		end

		table.insert(players, pid)
	end

	for i, pid in ipairs(players) do
		doSendMagicEffect(config.entry[i], CONST_ME_POFF)
		doTeleportThing(pid, config.destination[i], false)
		doSendMagicEffect(config.destination[i], CONST_ME_ENERGYAREA)
	end

	doTransformItem(item.uid, item.itemid + 1)
	return true
end
 
Still same problem?
Try to use this script:
local config = {
daily = "no",
level = 100,
storage = 30015
}

local playerPosition =
{
{x = 247, y = 659, z = 13},
{x = 247, y = 660, z = 13},
{x = 247, y = 661, z = 13},
{x = 247, y = 662, z = 13}
}

local newPosition =
{
{x = 189, y = 650, z = 13},
{x = 189, y = 651, z = 13},
{x = 189, y = 652, z = 13},
{x = 189, y = 653, z = 13}
}

-- Do not modify the declaration lines below.
local players = {}
local failed = true
config.daily = getBooleanFromString(config.daily)

function onUse(cid, item, fromPosition, itemEx, toPosition)
if(item.itemid == 1946) then
if(config.daily) then
doPlayerSendCancel(cid, "Sorry, not possible.")
else
doTransformItem(item.uid, item.itemid - 1)
end

return true
end

if(item.itemid ~= 1945) then
return true
end

for i, pos in ipairs(playerPosition) do
pos.stackpos = STACKPOS_TOP_CREATURE
players = getThingFromPos(playerPosition).uid
if(players > 0 and
isPlayer(players) and
getPlayerStorageValue(players.uid, config.storage) == -1 and
getPlayerLevel(players.uid) >= config.level)
then
failed = false
end

if(failed) then
doPlayerSendCancel(cid, "Sorry, not possible.")
return true
end

failed = true
end

for i, pid in ipairs(players) do
doSendMagicEffect(playerPosition, CONST_ME_POFF)
doTeleportThing(pid, newPosition, false)
doSendMagicEffect(newPosition, CONST_ME_ENERGYAREA)
end

doTransformItem(item.uid, item.itemid + 1)
return true
end
 
LUA:
local config = {
	daily = "no", -- allow only one enter per day? (like in global Tibia)
	level = 100,
	storage = 30015,
	{
		{x = 247, y = 659, z = 13},
		{x = 247, y = 660, z = 13},
		{x = 247, y = 661, z = 13},
		{x = 247, y = 662, z = 13}
	},
	destination =
	{
		{x = 189, y = 650, z = 13},
		{x = 189, y = 651, z = 13},
		{x = 189, y = 652, z = 13},
		{x = 189, y = 653, z = 13}
	}
}

config.daily = getBooleanFromString(config.daily)
function onUse(cid, item, fromPosition, itemEx, toPosition)
	if(item.itemid == 1946) then
		if(config.daily) then
			doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
		else
			doTransformItem(item.uid, item.itemid - 1)
		end

		return true
	end

	if(item.itemid ~= 1945) then
		return true
	end

	local players = {}
	for _, position in ipairs(config.entry) do
		local pid = getTopCreature(position).uid
		if(pid == 0 or not isPlayer(pid) or getCreatureStorage(pid, config.storage) > 0 or getPlayerLevel(pid) < config.level) then
			doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
			return true
		end

		table.insert(players, pid)
	end

	for i, pid in ipairs(players) do
		doSendMagicEffect(config.entry[i], CONST_ME_POFF)
		doTeleportThing(pid, config.destination[i], false)
		doSendMagicEffect(config.destination[i], CONST_ME_ENERGYAREA)
	end

	doTransformItem(item.uid, item.itemid + 1)
	return true
end

PD: "config.entry" was not declared
 
LUA:
local config = {
	daily = "no", -- allow only one enter per day? (like in global Tibia)
	level = 100,
	storage = 30015,
	{
		{x = 247, y = 659, z = 13},
		{x = 247, y = 660, z = 13},
		{x = 247, y = 661, z = 13},
		{x = 247, y = 662, z = 13}
	},
	destination =
	{
		{x = 189, y = 650, z = 13},
		{x = 189, y = 651, z = 13},
		{x = 189, y = 652, z = 13},
		{x = 189, y = 653, z = 13}
	}
}

config.daily = getBooleanFromString(config.daily)
function onUse(cid, item, fromPosition, itemEx, toPosition)
	if(item.itemid == 1946) then
		if(config.daily) then
			doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
		else
			doTransformItem(item.uid, item.itemid - 1)
		end

		return true
	end

	if(item.itemid ~= 1945) then
		return true
	end

	local players = {}
	for _, position in ipairs(config.entry) do
		local pid = getTopCreature(position).uid
		if(pid == 0 or not isPlayer(pid) or getCreatureStorage(pid, config.storage) > 0 or getPlayerLevel(pid) < config.level) then
			doPlayerSendDefaultCancel(cid, RETURNVALUE_NOTPOSSIBLE)
			return true
		end

		table.insert(players, pid)
	end

	for i, pid in ipairs(players) do
		doSendMagicEffect(config.entry[i], CONST_ME_POFF)
		doTeleportThing(pid, config.destination[i], false)
		doSendMagicEffect(config.destination[i], CONST_ME_ENERGYAREA)
	end

	doTransformItem(item.uid, item.itemid + 1)
	return true
end

PD: "config.entry" was not declared

Love you! It's fixed.. REP :D
 
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