Niskafase
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- Joined
- Jan 8, 2010
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How can I make a monster walk in a direction with its normal speed?
For example doMoveCreature doesn't work.
I put action id on some tiles in a line, lets say 10 sqm and use onStepIn with it.
But then I just get "teleported" to the end of the line since it isn't any "exhaust" between the moveCreature thing.
I need it to walk on the tiles with its normal speed.
For example doMoveCreature doesn't work.
I put action id on some tiles in a line, lets say 10 sqm and use onStepIn with it.
Lua:
function onStepIn(cid, item, position, fromPosition)
doMoveCreature(cid, direction..)
But then I just get "teleported" to the end of the line since it isn't any "exhaust" between the moveCreature thing.
I need it to walk on the tiles with its normal speed.
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