It's a bug in the source (combat.cpp)Post your magic wall rune script here, please.
else if(params.isAggressive && !Item::items[itemId].blockPathFind)
pzLock = true;
if(itemId == ITEM_MAGICWALL || itemId == ITEM_MAGICWALL_SAFE)
pzLock = false;
Download the source of your distribution as well as Stian's DevCpp repack. Then just add that piece of code and hit Ctrl+F11 ?I can,t compile servers im to lazy. Stian could you help me?
http://otland.net/payments.phpwhere do i donate to otland`?