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0.4 idleKickTime

Skeyba

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czeeee
po updacie na 0.4 nie działa mi dobrze jedna rzecz:


idleWarningTime = 1000 * 60 * 1000
idleKickTime = 1100 * 60 * 1000


po zmianie tych wartości dalej wyrzuca playera po bezruchu po krótszym czasie. w czym tkwi problem??
 
idleWarningTime = 99999999999999999999 * 99999999999999999999999999 * 999999999999999999999999999
idleKickTime = 999999999999999999999 * 999999999999999999999999999 * 9999999999999999999999999999

Po tym nie będzie kickac :)
 
ile bym nie zmienił dalej wypierdala po 1minucie jak sie wezmie postac na trainach EXIT...
w creaturescripts mam idle dodane i w login.lua tez
 
I dont know what are you guys talking about but the IdleKickTime doesnt work in my serv xD im using 0.4
 
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