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Make Transforms ??? PLS HELP

Blackchris95

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Hello Otlanders

i will make a Transform from number one to number two

o1wxi3unmf5.jpg


can you send me the Text ??? what i make it? ^.^


sry for bad English

Yes i have the Charakter !!! PLEASE HELLPPP
 
Is it something like this you think on? i found it at an thread credit goes to shawak for the spell
LUA:
--
--      Spell by Shawak
--     Wolf transform
--

local time = 120 * 1000        -- 120 * 1000  = 2 min
local addShielding = 20        -- how much shielding should be added leave it 0 if you want it disabled
local addFist = 55        -- how much shielding should be added leave it 0 if you want it disabled


local wolf = {lookType = 52, lookHead = 0, lookBody = 0, lookLegs = 0, lookFeet = 0, lookTypeEx = 0, lookAddons = 0}
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MAGIC_BLUE)
setCombatParam(combat, COMBAT_PARAM_AGGRESSIVE, false)

local condition = createConditionObject(CONDITION_ATTRIBUTES)
setConditionParam(condition, CONDITION_PARAM_TICKS, time)
setConditionParam(condition, CONDITION_PARAM_SKILL_SHIELD, addShielding)
setConditionParam(condition, CONDITION_PARAM_SKILL_FIST, addFist)
setConditionParam(condition, CONDITION_PARAM_BUFF, TRUE)
setCombatCondition(combat, condition)

local speed = createConditionObject(CONDITION_HASTE)
setConditionParam(speed, CONDITION_PARAM_TICKS, time)
setConditionFormula(speed, 0.7, -56, 0.7, -56)
setCombatCondition(combat, speed)

local outfit = createConditionObject(CONDITION_OUTFIT)
setConditionParam(outfit, CONDITION_PARAM_TICKS, time)
addOutfitCondition(outfit, wolf)
setCombatCondition(combat, outfit)

local exhaust = createConditionObject(CONDITION_EXHAUST)
setConditionParam(exhaust, CONDITION_PARAM_SUBID, 2)
setConditionParam(exhaust, CONDITION_PARAM_TICKS, time)
setCombatCondition(combat, exhaust)

function onCastSpell(cid, var)
        return doCombat(cid, combat, var)
end

LUA:
 nstant name="Wolf Transform" words="utito trans wolf" lvl="80" mana="1000" prem="1" aggressive="0"  selftarget="1" exhaustion="1000"  needlearn="0" script="support/wolf.lua">
                <vocation name="Druid"/>
                <vocation name="Elder Druid"/>
        </instant>
 
Is that Right?

or can me anybody right making ;)

function onSay(cid, words, param)

local voce = 279
local lvl = 500
local voc = 355
local outfit = {lookType=20,lookHead=20,lookAddons=0,lookLegs=40,lookBody=30,lookFeet=50} -- Zmiana outfitu w id?
local outfitTime = 10999999
local napis = "Transform!!!Haaaa!! Great cell ;)"
local effekt = 19

----------------------kod-----------------------------
if getPlayerVocation(cid) == voce and getPlayerLevel(cid) >= lvl then
doPlayerSetVocation(cid,voc)
doSetCreatureOutfit(cid, outfit, outfitTime)
doPlayerSay(cid,napis,16)
local pos = getPlayerPosition(cid)
doSendMagicEffect(pos,effekt)
else
doPlayerSendCancel(cid,"Musisz sie dostosowac do wymagan!")
end
return 1
end

sry for Bad English
 
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