function onKill(cid, target, lastHit)
local m = 500 -- amount of gold
doPlayerAddItem(cid,2152,m)
doPlayerSendTextMessage(cid,20,'You gained '..m..'platinum coins.')
return true
end
function onKill(cid,target,lastHit)
local min, max = 100, 500
local m = math.random[min,max]
doPlayerAddItem(cid,2152,m)
doPlayerSendTextMessage(cid,20,'You gained '..m..'platinum coins.')
return true
end
<event type="death" name="[B]TRIGGER_NAME[/B]" event="script" value="[B]SCRIPT_NAME[/B].lua"/>
[01/06/2010 14:26:05] [Error - LuaScriptInterface::loadFile] data/creaturescripts/scripts/gaingold.lua:3: ']' expected near ','
[01/06/2010 14:26:05] [Warning - Event::loadScript] Cannot load script (data/creaturescripts/scripts/gaingold.lua)
[01/06/2010 14:26:05] data/creaturescripts/scripts/gaingold.lua:3: ']' expected near ','
[01/06/2010 14:28:13] [Warning - Event::loadScript] Event onDeath not found (data/creaturescripts/scripts/gaingold.lua)
function onKill(cid,target,lastHit)
local min, max = 100, 500
local m = math.random(min,max)
doPlayerAddItem(cid,2152,m)
doPlayerSendTextMessage(cid,20,'You gained '..m..'platinum coins.')
return true
end
<event type="death" name="TRIGGER_NAME" event="script" value="SCRIPT_NAME.lua"/>
[01/06/2010 15:41:05] [Warning - Event::loadScript] Event onDeath not found (data/creaturescripts/scripts/gaingold.lua)
<event type="death" name="gaingold" event="script" value="gaingold.lua"/>
<event type="kill" name="gaingold" event="script" value="gaingold.lua"/>
function onKill (cid, target, lastHit)
doPlayerAddItem(cid, 2152, math.random(100,500))
doPlayerSendTextMessage(cid,20,'You gained '..m..'platinum coins.')
return true
end
Code:function onKill (cid, target, lastHit) doPlayerAddItem(cid, 2152, math.random(100,500)) doPlayerSendTextMessage(cid,20,'You gained '..[COLOR="Red"]m[/COLOR]..'platinum coins.') return true end