dalan valka
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- Dec 20, 2007
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I was wondering if there is anyway to make sub classes once a player hits lvl 200 he can choose to be either a warrior or barbarian for ex if he was a lvl 200 Elite knight he talks to said npc and ask for promotion npc ask which type ect do i just add 8 new vocs and put in xml
for both barb and warrior vocs? if so how could i go about making the Lua for the npc this is what i have for first promo but it doesnt give a option it just promotes you to voc number x or doesnt promote you at all
thanks in advance rep++
PHP:
fromvoc="8"
PHP:
local keywordHandler = KeywordHandler:new()
local npcHandler = NpcHandler:new(keywordHandler)
NpcSystem.parseParameters(npcHandler)
function onCreatureAppear(cid) npcHandler:onCreatureAppear(cid) end
function onCreatureDisappear(cid) npcHandler:onCreatureDisappear(cid) end
function onCreatureSay(cid, type, msg) npcHandler:onCreatureSay(cid, type, msg) end
function onThink() npcHandler:onThink() end
local node1 = keywordHandler:addKeyword({'promot'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can promote you for 20.000 gold coins. Do you want me to promote you?'})
node1:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, cost = 20000, level = 20, promotion = 1, text = 'Congratulations! You are now promoted.'})
node1:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then, come back when you are ready.', reset = true})
local node2 = keywordHandler:addKeyword({'epic'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'I can epicize you for 1.000.000 gold coins. Do you want me to epicize you?'})
node2:addChildKeyword({'yes'}, StdModule.promotePlayer, {npcHandler = npcHandler, cost = 1000000, level = 120, promotion = 2, text = 'Congratulations! You are now epicized.'})
node2:addChildKeyword({'no'}, StdModule.say, {npcHandler = npcHandler, onlyFocus = true, text = 'Alright then, come back when you are ready.', reset = true})
npcHandler:addModule(FocusModule:new())
thanks in advance rep++
Last edited: