Ecstacy
Mothafuckaaa
- Red Dead OT
Welcome to the project called Red Dead OT.
The server is based off the game called Red Dead Redemption.
This is, of my knowing, the first project of this game.
The game will probably have this features (More to be added).
__________________________
Mounting. 90% [Not working on it]]
Gun System. 70% [Not working on it]]
Hunting system. 60% [not working on it]
Quests. [Won't have percentage]
Horses. 90% [Not working on it]]
Job System. see code tag for % [working on it]
__________________________
The mounting system will let you be able to ride your horse.
It will add extra speed, and for that reason you get a faster way of traveling.
The gun system is the combat for this system.
Every gun has his own damage, chance to miss an attack, chance for double hit and ammunition.
The gun system works on click, so not on target.
This is to keep good PvP.
The hunting system is if you have nothing to do, want to gain money or want to get experience, slowely however.
While hunting you will be able to skin certain monsters with a knife, such as wolfs, bears, lions and deers.
After you've skinned them you will be obtained fur and meat.
You will be to sell these obtainings and get money for it.
The quest will NOT be based on Red Dead Redemption.
It will contains own-made quests, such as hunting tasks, items gatherings, boss hunting.
After completing an amount of quests you will gain the ability to whistle to call your horse.
Once your horse is called, it will follow you around aslong as it's not a PZ zone.
you are free to mount the horse any time you want, unless you are in a PZ zone ofcourse.
When you logout the horse will automatically be sent away so you will be able to call the horse again.
If your horse is killed, you will have the ability to revive him through a command, which will charge you 400 gold (worth quite alot), by going to the doctor, which will cost you 50 gold, and maybe, after release, the ability to rescurrect the horse if you are a doctor/nurse (job).
The game will also include a job system,
which will let you earn money on certain ways.
In example you can become a chemist, a hunter, a bounty hunter, a sherrif or a nurse.
You will be able to quit your job any time,
aslong as you are in a city with a job office.
By doing jobs you will gain experience in the skills dedicated to your job, and these will later be required for quests.
You will be able to kill players with bounty, obtained by killing innocent players, in order to gain money + skill experience.
You will be able to make products using recipes which you have to learn.
These recipes can be obtains from quests, buying out of stores, buying from players.
In example you can make a piece of rope with 2 types of same fur and with 3 pieces of rope you will be able to make a rope.
Your main objective is killing players with bounty before any cop does.
Then when you have killed one you will gain experience and you'll have to loot the body of the target and collect the head of the player.
You will gain experience by hunting monsters that are skinnable.
You, and every other player that uses skinning, will gain experience in the skinning skill, which will reduce the chance to fail on skinning.
You gain no money for killing a skinnable monster, but you will 120% the money worth the item.
You will gain experience by healing other player and other player horses.
You will gain money by making deals with other players.
The only member currently in the team is myself,
as I didn't release any information about this yet.
You may however apply for job, by providing an example of things you are able to do, in this thread.
Changelog as of 9th July - 2010.
Process on the server is slown down alot due sunny weather and due my job.
Yours,
unknown666
The server is based off the game called Red Dead Redemption.
This is, of my knowing, the first project of this game.
- Features
The game will probably have this features (More to be added).
__________________________
Mounting. 90% [Not working on it]]
Gun System. 70% [Not working on it]]
Hunting system. 60% [not working on it]
Quests. [Won't have percentage]
Horses. 90% [Not working on it]]
Job System. see code tag for % [working on it]
__________________________
- Detailed Features
- Mounting
The mounting system will let you be able to ride your horse.
It will add extra speed, and for that reason you get a faster way of traveling.
- Gun System
The gun system is the combat for this system.
Every gun has his own damage, chance to miss an attack, chance for double hit and ammunition.
The gun system works on click, so not on target.
This is to keep good PvP.
- Hunting System
The hunting system is if you have nothing to do, want to gain money or want to get experience, slowely however.
While hunting you will be able to skin certain monsters with a knife, such as wolfs, bears, lions and deers.
After you've skinned them you will be obtained fur and meat.
You will be to sell these obtainings and get money for it.
- Quests
The quest will NOT be based on Red Dead Redemption.
It will contains own-made quests, such as hunting tasks, items gatherings, boss hunting.
- Horses
After completing an amount of quests you will gain the ability to whistle to call your horse.
Once your horse is called, it will follow you around aslong as it's not a PZ zone.
you are free to mount the horse any time you want, unless you are in a PZ zone ofcourse.
When you logout the horse will automatically be sent away so you will be able to call the horse again.
If your horse is killed, you will have the ability to revive him through a command, which will charge you 400 gold (worth quite alot), by going to the doctor, which will cost you 50 gold, and maybe, after release, the ability to rescurrect the horse if you are a doctor/nurse (job).
- Job System
The game will also include a job system,
which will let you earn money on certain ways.
In example you can become a chemist, a hunter, a bounty hunter, a sherrif or a nurse.
You will be able to quit your job any time,
aslong as you are in a city with a job office.
By doing jobs you will gain experience in the skills dedicated to your job, and these will later be required for quests.
- Sherrif
You will be able to kill players with bounty, obtained by killing innocent players, in order to gain money + skill experience.
- Chemist
You will be able to make products using recipes which you have to learn.
These recipes can be obtains from quests, buying out of stores, buying from players.
In example you can make a piece of rope with 2 types of same fur and with 3 pieces of rope you will be able to make a rope.
- Bounty Hunter
Your main objective is killing players with bounty before any cop does.
Then when you have killed one you will gain experience and you'll have to loot the body of the target and collect the head of the player.
- Hunter
You will gain experience by hunting monsters that are skinnable.
You, and every other player that uses skinning, will gain experience in the skinning skill, which will reduce the chance to fail on skinning.
You gain no money for killing a skinnable monster, but you will 120% the money worth the item.
- Nurse
You will gain experience by healing other player and other player horses.
You will gain money by making deals with other players.
Code:
Total number of tiles: 80205
Total spawn count: 16
- Current Team
The only member currently in the team is myself,
as I didn't release any information about this yet.
You may however apply for job, by providing an example of things you are able to do, in this thread.
- Updates
Code:
[CENTER]Hunting system:
Currently you are allowed to skin/cut the following monsters:
Wolf,
Bear,
Deer,
Tiger.
On first you have 30% chance to skin an animal.
Then after you have passed the 30%, you have 2 chances left.
The first is 15% to skin an animal and get 2 items.
The second chance is 35% to gain 1 item.
You can see your succed/fail status by command "!huntstatus".[/CENTER]
Code:
[CENTER]Job system:
[B]Currently in development:[/B]
Sherrif [[color="red"]5%[/color]]
[B]Other jobs:[/B]
Chemist, [[I]0%[/I]]
Bounty Hunter, [[I]0%[/I]]
Hunter, [[I]0%[/I]]
Nurse [[I]0%[/I]][/CENTER]
- Change Log
Changelog as of 9th July - 2010.
Code:
Extended the map a bit.
Added sherrif NPC.
made a start on the job system.
Fixed a bug regarding talkaction.
Process on the server is slown down alot due sunny weather and due my job.
Yours,
unknown666
Last edited: