calum69
New Member
LUA:
function onKill(cid, target, lastHit)
local humanStorage, vampireStorage = 10001, 20002
local kill_human_storage, kill_vampire_storage = 1000, 5000
if getPlayerStorageValue(cid, kill_human_storage) == -1 then
setPlayerStorageValue(cid, kill_human_storage, 0)
if getPlayerStorageValue(cid, kill_vampire_storage) == -1 then
setPlayerStorageValue(cid, kill_vampire_storage, 0)
end
if getPlayerStorageValue(cid, humanStorage) ~= -1 then
setPlayerStorageValue(cid, kill_human_storage, getPlayerStorageValue(cid, kill_human_storage)+1)
elseif getPlayerStorageValue(cid, vampireStorage) ~= -1 then
setPlayerStorageValue(cid, kill_vampire_storage, getPlayerStorageValue(cid, kill_vampire_storage)+1)
end
doPlayerSetSpecialDescription(cid, getCreatureName(cid) .. " has killed " .. getPlayerStorageValue(cid, kill_vampire_storage) .. " vampires & " .. getPlayerStorageValue(cid, kill_human_storage) .. " humans.")
return true
end