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Lua adding + magic level on a item what to write?

TKO

Syphero Owner!
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Where i wanna know what i have to write in the items.xml file for extra magic lvls points!
is it: <attribute key="magiclevelpoints" value="5" /> ?
 
How with Distance lvls?
club and sword shielding and extra hp?

Code:
<attribute key="skill[COLOR="Red"]Dist[/COLOR]" value="[COLOR="Red"]1[/COLOR]"/>
<attribute key="skill[COLOR="Red"]Sword[/COLOR]" value="[COLOR="Red"]1[/COLOR]"/>
<attribute key="skill[COLOR="Red"]Axe[/COLOR]" value="[COLOR="Red"]1[/COLOR]"/>
<attribute key="skill[COLOR="Red"]Club[/COLOR]" value="[COLOR="Red"]1[/COLOR]"/>

EDIT: Guess I was a bit late :D
 
LUA:
		<attribute key="skillAxe" value="10"/>
		<attribute key="skillClub" value="10"/>
		<attribute key="skillDist" value="10"/>
		<attribute key="skillShield" value="10"/>
		<attribute key="skillSword" value="10"/>

hp:
idk :(
 
Because I do think it's like just the item's attacking points. to get it to show up on teh side bar use...
<attribute key="skillSword" value="4" />
 
yea forgot that-.- ffs:P thanks as always:D
i did add the weapons in weapons.xml... still dosent work?
what do i need to add in movements.xml for weapons that have increase clubs?
 
Guyz when i add Attrubiute key="magiclevelpoints" or what ever it is doesnt give me any error and doesnt add any ml
BUMP!
 
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