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Recent content by Abutre

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    support with weapon

    I understand, in case I do not understand much programming like this, I would have to ask someone ... if I post the sourcers, could you do it for me?
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    C++ Npc trade

    did you want to trade an ID item xxxx, and the NPC trade you in another ID item xxxx?
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    support with weapon

    /** * The Forgotten Server - a free and open-source MMORPG server emulator * - Pastebin.com I made a modification, I created a new type of weapon, of type FIST, in other words, instead of two swords, it will be of type WEAPON_FIST. The use of two is already released, but does not add...
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    support with weapon

    I only edited player.cpp authorizing the use two weapons ... in the case, weapons the type sword ... but, the attack is not multiplied by 2.
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    support with weapon

    Do you have any idea where I can do this? so that only WEAPON_SWORD receives this attribute of 2 atks?
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    support with weapon

    Hello, can someone help me? I already have permissions to use two sword in my server. But, the damage does not multiply by 2. How can I mutiplicate the damage if the player uses 2 swords in slots at left and right?
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    Update script

    Hello, someone can update this script Feature - True dual wielding for TFS 1.x from tfs 1.3? up
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    Feature True dual wielding for TFS 1.x

    can someone update to tfs 1.2/1.3?
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    Feature Dual Wield || Weapons for tfs (1.x)

    update for 1.2?
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    StopEvent

    see.. [Lua] local keywordHandler = KeywordHandler:new() local npcHandler = NpcHandler:new(k - Pastebin.com
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    StopEvent

    There is something very strange, they kill the boss, even with shared, and only tells one of them, but the event of the other for too. Do you have any idea what that is?
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    Function at tfs 1.2

    Good! You can help me in this? StopEvent
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    StopEvent

    How i can make to the player kill one monster and the act to kill stop one event? In the case, the event name is countDown. I already used storages, but don't make. The function countDown: and, my NPC, is: The NPC works the way I want it (yes it's big, I'm not a scripter, rs) but the question...
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    Function at tfs 1.2

    Good man! You are a best! Ahhh, i'm sorry for the time which i don't answered. Can you help me with one more question? I need to create a loop that repeats every 2 seconds and adds it to a +1 variable. Example: Every 2 seconds, I add another 1 in the HP variable. I tried this way, but without...
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    Function at tfs 1.2

    Hello! Can anyone give me a light? I am creating a system, and in this system, monsters defined by a table would give 2x more loot (configurable) and 3x more damage (configurable). However, that is, it would occur if more than 3 players were found within the area. Anyone have any idea how I can...
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