Hello!
Can anyone give me a light? I am creating a system, and in this system, monsters defined by a table would give 2x more loot (configurable) and 3x more damage (configurable). However, that is, it would occur if more than 3 players were found within the area. Anyone have any idea how I can get 2x more loot and 3x more damage? The rest I know how to do, just what to do and do the damage I have no idea! I'm use TFS 1.2
Thanks in advance!
Can anyone give me a light? I am creating a system, and in this system, monsters defined by a table would give 2x more loot (configurable) and 3x more damage (configurable). However, that is, it would occur if more than 3 players were found within the area. Anyone have any idea how I can get 2x more loot and 3x more damage? The rest I know how to do, just what to do and do the damage I have no idea! I'm use TFS 1.2
Thanks in advance!