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Recent content by alcapone

  1. A

    Lua npc

    https://pastebin.com/x7zjSmsX the part of transforming the item is right but the achievement does not exist that part that I am not able to do
  2. A

    Lua npc

    npc Eruaran (https://tibia.fandom.com/wiki/Eruaran) I'm using TFS, the npc file is too big but the main part is above if he transforms the item the player will get the achievement he will transform the sword into a master if he succeeds he will win the achievement
  3. A

    Lua npc

    bump
  4. A

    RevScripts onKill

    I understand I tested other task scripts that worked and the count worked, but this one did not work when the player gains the monster's exp, the count is made again
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    RevScripts onKill

    bump
  6. A

    RevScripts onKill

    more than 1 person it counts 1 before giving the monster exp and when giving the exp add again to storage
  7. A

    RevScripts onKill

    put all the function inside?
  8. A

    RevScripts onKill

    local test = CreatureEvent("test") function test.onKill(player, target) local monster = config[target:getName():lower()] if target:isPlayer() or not monster or target:getMaster() then return true end local stor = player:getStorageValue(monster.storage)+1...
  9. A

    Lua npc

    bump
  10. A

    Lua npc

    I have a doubt in this part each item the player gets 1 achievement but I don't know how to check this local IDS = { DREAM_MATTER = 22397, CLUSTER_OF_SOLACE = 22396, --weapons CRUDE_UMBRAL_BLADE = 22398, UMBRAL_BLADE = 22399, UMBRAL_MASTER_BLADE = 22400...
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    RevScripts Talk !task

    local test = TalkAction("/test") local config = { ['demon'] = {amount = 100, startstorage = 5046, startvalue = 1}, ['demon12'] = {amount = 100, startstorage = 5047, startvalue = 1} } function test.onSay(player, words, param) local function getActiveTasksName(player) if not...
  12. A

    RevScripts Talk !task

    local config = { ['rat] = {amount = 100, startstorage = 1002, startvalue = 1}, ['demon'] = {amount = 100, startstorage = 2002, startvalue = 1} } when the player uses the command it will check which of the storages is 1 and it will say the name of the monster so the player will...
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    RevScripts Talk !task

    bump
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    RevScripts command

    bump I'm trying to do it. He can only execute this command if I'm without the set. From what I noticed, what I posted worked, but do you think it's bad?
  15. A

    RevScripts Talk !task

    bump
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