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Search results

  1. A

    Programmer Looking for Rotten Blood spells monsters

    Yes, I ended up doing it with recordings from friends from official Tibia.
  2. A

    C++ npc and monsters TFS 1.2

    I would like to know the path or which function I could edit so that the NPCs would only be activated walking when I had a player on the same floor or close to them, the same for the monsters -- edit-- monster ok
  3. A

    Programmer Looking for Rotten Blood spells monsters

    What is the value, money? Do you have a video send a friend request to discord
  4. A

    Programmer Looking for Rotten Blood spells monsters

    Like in title i need rotten blood Spells of mobs i pay well
  5. A

    Disable Battleye Error 12.20

    13.20.13560?
  6. A

    Canary problem.

    It would be more interesting to seek help on the project's discord, wouldn't it?
  7. A

    [Tf 1x+] Event Roulette

    https://otland.net/threads/roulette-system.284569/unread
  8. A

    Lua npc

    it worked I was thinking that I would need to check if the player already had the achievement I was trying something completely opposite
  9. A

    Lua npc

    bump
  10. A

    Lua npc

    bump
  11. A

    Lua npc

    https://pastebin.com/x7zjSmsX the part of transforming the item is right but the achievement does not exist that part that I am not able to do
  12. A

    Lua npc

    npc Eruaran (https://tibia.fandom.com/wiki/Eruaran) I'm using TFS, the npc file is too big but the main part is above if he transforms the item the player will get the achievement he will transform the sword into a master if he succeeds he will win the achievement
  13. A

    Lua npc

    bump
  14. A

    RevScripts onKill

    I understand I tested other task scripts that worked and the count worked, but this one did not work when the player gains the monster's exp, the count is made again
  15. A

    RevScripts onKill

    bump
  16. A

    RevScripts onKill

    more than 1 person it counts 1 before giving the monster exp and when giving the exp add again to storage
  17. A

    RevScripts onKill

    put all the function inside?
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