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Recent content by Arkemis

  1. Arkemis

    Homage: A Link to the Past.

    Project is frozen until I find a new home with space to set up my PC.
  2. Arkemis

    Homage: A Link to the Past.

    Any pictures?
  3. Arkemis

    Homage: A Link to the Past.

    Still here but my PC is down until I complete my relocation to another city at the end of the month. This project survives.
  4. Arkemis

    Homage: A Link to the Past.

    thx i really love doing the iconic parts of the game.
  5. Arkemis

    Homage: A Link to the Past.

    The blacksmiths. WIP
  6. Arkemis

    Homage: A Link to the Past.

    appears im pressing on with what i have atm. I'm trying to do my best with tree borders to fit LTTP and this is what I got so far. this is an example from LTTP. and this is what i have so far.
  7. Arkemis

    TFS 1.X+ editing ground tile broke it

    I discovered that I was wrong in my initial assessment of this issue. I hadn't moved the changed .otb file into RME. I had a fundamental misunderstanding. The tinting works now. Changed solution to give proper credit.
  8. Arkemis

    Question about edited tibia.dat

    Protocol 8.6 I've been making changes to the .dat file for my cip client. Like changing the order of giant tree roots so they don't draw on top of trees and such. In my ot experience ive always been able to use raw clients I find wherever to play without issue. My assumption logically...
  9. Arkemis

    Help Server Crash

    https://otland.net/threads/rules-for-the-support-board.217087/ Please read the support board rules before posting. You've opened two threads for the same problem and broke as many board rules as you could doing it. You are more likely to get help if you follow the rules.
  10. Arkemis

    Confused about tree sprites and sprites in general.

    Thanks a lot friend! May the morning dew of your fields be most sweet!
  11. Arkemis

    Confused about tree sprites and sprites in general.

    What determines this offset?
  12. Arkemis

    Confused about tree sprites and sprites in general.

    8.6 protocol Tibia trees are garbage imo and the giant ones are even worse. I'm considering making my own but im confused on a few points. Looking at the existing trees, they are 64x64 and only 1/4 of them are unwalkable with the other squares its drawn in appearing over the player when you...
  13. Arkemis

    Homage: A Link to the Past.

    I'm holding myself up until I can find better options for giant trees, and transparent water. So I'm trying to learn how to do custom sprites and enable transparency.
  14. Arkemis

    Homage: A Link to the Past.

    Just want to let folks following this project know that i'm still working everyday on it. Had to take a break from straight mapping and handle some other tasks for my project so I didn't burn myself out. I should have some map updates soon.
  15. Arkemis

    Windows Edited tibia.exe not compatible.

    I wasn't aware there were other sources for the tool. I assumed it was a problem with the .exe being generated.
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